Total 54,150 skills, Mobile Development has 1660 skills
Showing 12 of 1660 skills
Display badges with ShadBadge; primary, secondary, destructive, outline variants. Use when showing tags, status labels, or count indicators in a Flutter shadcn_ui app.
Answers Riverpod FAQ (ref.refresh vs invalidate, ConsumerWidget vs StatelessWidget, Ref vs WidgetRef, reset all providers, ref after unmount) and do/don't best practices (avoid init in widgets, avoid ephemeral state in providers, avoid side effects in provider init, static providers, riverpod_lint). Use when the user asks Riverpod FAQ, best practices, or do/don't guidelines.
Customize Riverpod automatic retry on provider failure; retry function, per-provider and global retry, disabling retry, ProviderException, awaiting retries. Use when a provider can fail transiently and should retry, or when you need to disable or customize retry logic. Use this skill when the user asks about retry, failed providers, or exponential backoff in Riverpod.
Install Riverpod (flutter_riverpod or riverpod), wrap the app in ProviderScope, run a hello-world provider, and optionally enable riverpod_lint and code generation. Use when starting a Flutter or Dart project with Riverpod, adding the Riverpod dependency, or setting up ProviderScope and a first provider. For version highlights see the official Riverpod docs.
Kuikly Reactive Update and Directive System Development Assistant (Kuikly DSL). Guides on how to implement UI reactive updates using observable, observableList, observableSet, and the correct usage of directives such as vfor, vforIndex, vforLazy, vif, velseif, velse, vbind. Use this when you need to handle the following scenarios in Kuikly: (1) Declare reactive fields and bind them to UI attributes (2) List rendering (vfor/vforIndex/vforLazy) (3) Conditional rendering (vif/velseif/velse) (4) Value binding rendering (vbind) (5) Efficient list updates (diffUpdate) (6) Troubleshooting issues like reactive data not taking effect or UI not updating (7) CRUD operations on observableList/observableSet (8) Reactive update strategies for complex objects
Diagnose, improve, and prevent performance regressions in Expo-based React Native apps using release-build profiling, KPI budgets, and targeted fixes across startup, rendering, lists, images, memory, and networking.
Software Mansion's guide for migrating Expo SDK apps to Meta Quest using expo-horizon packages. Use when adding Meta Quest or Meta Horizon OS support to an existing Expo or React Native project. Trigger on: Meta Quest, Horizon OS, Quest 2, Quest 3, Quest 3S, VR app, expo-horizon-core, expo-horizon-location, expo-horizon-notifications, build flavors for Quest, panel sizing, VR headtracking, Horizon App ID, quest build variant, isHorizonDevice, isHorizonBuild, migrate expo-location to Quest, migrate expo-notifications to Quest, Meta Horizon Store publishing, or any task involving running an Expo app on Meta Quest hardware.
Audit Android Jetpack Compose repositories for performance, state management, side effects, and composable API quality. Scans source code, scores each category from 0-10, writes a strict markdown report, and summarizes the most important fixes. Use when reviewing a Compose codebase, rating repository quality, inspecting recomposition/state issues, or running a Compose audit.
PostHog integration for Expo applications
PostHog feature flags for Android applications
Unity 6 lighting and visual effects guide. Use when working with lights, baked/realtime/mixed lighting, light probes, reflection probes, Adaptive Probe Volumes (APV), global illumination, Particle System, VFX Graph, or post-processing effects. Based on Unity 6.3 LTS documentation.
Headless iOS Simulator manager with host-side HID input injection, 60fps streaming, and device farm web UI for iOS 26