Total 43,644 skills, Product & Design has 1611 skills
Showing 12 of 1611 skills
Use when reviewing any interface for usability — walks through Krug's principles from Don't Make Me Think covering cognitive load, scanning, navigation, homepage clarity, mobile usability, accessibility, and the goodwill reservoir.
Reverse-engineer an application's design system from its codebase and screenshots. Use when asked to analyse visual design, extract a colour palette, document UI patterns, identify typography and spacing systems, audit design consistency, or understand the design language of a frontend codebase.
Provides guidelines for applying Mantel's brand styles to diagrams and frontend components. Use when asked to create visuals that need to align with Mantel's branding.
When the user wants to create, optimize, or audit integrations, plugins, or extensions pages. Also use when the user mentions "integrations page," "plugins," "extensions," "add-ons," "API integrations," "connect with X," or "marketplace."
Senior AI Product Manager. Expert in Probabilistic Strategy, Rapid Agentic Prototyping, and Hypothesis Generation for 2026.
Apply UX content writing principles to review existing UI copy or write new UI copy from scratch. Use this skill whenever someone asks you to: review, audit, critique, or improve UI text, error messages, button labels, tooltips, empty states, onboarding copy, form helper text, or any software interface copy. Also trigger when someone asks you to write new UI copy, label a button, draft an error message, write a modal, or create any in-product text. If the request involves words that appear inside software — use this skill.
Expert blueprint for Metroidvanias including ability-gated exploration (locks/keys), interconnected world design (backtracking with shortcuts), persistent state tracking (collectibles, boss defeats), room transitions (seamless loading), map systems (grid-based revelation), and ability versatility (combat + traversal). Use for exploration platformers or action-adventure games. Trigger keywords: metroidvania, ability_gating, interconnected_world, backtracking, map_system, persistent_state, room_transition, soft_locks.
Generate professional product packaging designs using each::sense AI. Create box designs, food packaging, cosmetic containers, beverage labels, supplement bottles, coffee bags, candle packaging, gift boxes, shopping bags, and product labels.
When the user wants to create a press coverage page, "As Seen In" section, or media mentions aggregation. Also use when the user mentions "press coverage," "media mentions," "as seen in," "as featured in," "in the news," "press mentions," "media coverage page," or "trusted by publications."
When the user wants to validate product-market fit, measure PMF, or plan before scaling. Also use when the user mentions "PMF," "product-market fit," "product market fit," "Sean Ellis test," "very disappointed," "vitamin vs painkiller," "PMF validation," "premature scaling," or "validate before scale."
When the user wants to design template pages—aggregation (gallery/hub) or detail (individual template). Also use when the user mentions "template page," "template gallery," "template hub," "template detail page," "template marketplace," "programmatic template," "CMS templates," "design templates," "vibe coding templates," "UI templates," "template for users to use," or "template + data pages." Covers both SEO (programmatic scale) and user-facing (browse → use → customize) template pages.
Pricing strategy specialist covering pricing models, value metrics, tier packaging, willingness-to-pay research, pricing pages, and price increase strategy. Use when the user wants help with pricing decisions, packaging plans, setting price points, designing pricing pages, running pricing research, choosing a value metric, raising prices, or optimizing monetization. Also triggers for 'pricing tiers', 'freemium vs trial', 'value metric', 'pricing page', 'willingness to pay', 'van Westendorp', 'annual vs monthly pricing', or 'enterprise pricing'.