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All Skills

Total 54,287 skills, Product & Design has 2117 skills

Categories

Showing 12 of 2117 skills

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Product & Designmapbox/mapbox-agent-skill...

mapbox-cartography

Expert guidance on map design principles, color theory, visual hierarchy, typography, and cartographic best practices for creating effective and beautiful maps with Mapbox. Use when designing map styles, choosing colors, or making cartographic decisions.

🇺🇸|EnglishTranslated
14
Product & Designskenetechnologies/plg-ski...

product-onboarding

When the user wants to design or improve new user onboarding -- including product tours, checklists, empty states, welcome flows, or progressive disclosure. Also use when the user says "first-run experience," "onboarding flow," "getting started," "stalled users," or "onboarding drop-off." For activation metrics, see activation-metrics. For signup optimization, see signup-flow-cro.

🇺🇸|EnglishTranslated
14
Product & Designwellapp-ai/well

competitor-scan

Research best-in-class products using Browser MCP and WebSearch

🇺🇸|EnglishTranslated
14
Product & Designingpoc/skills

tufte-slide-design

This skill applies Edward Tufte's data visualization principles from "The Visual Display of Quantitative Information" to create high-impact slides. Use when designing presentations, creating charts/graphs, reviewing slides for clarity, or transforming data into visual displays. Triggers on phrases like "make a slide", "create presentation", "design chart", "visualize data", "review my slides", or "make this more impactful".

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14
Product & Designomer-metin/skills-for-ant...

business-model-design

Expert in business model design - the architecture of how a company creates, delivers, and captures value. Covers business model canvas, revenue model selection, value chain design, and business model innovation. Knows when to copy proven models and when to innovate. Use when "business model, revenue model, how to monetize, unit economics, value proposition, business model canvas, business model innovation, " mentioned.

🇺🇸|EnglishTranslated
14
Product & Designeyadsibai/ltk

requirements-engineering

Use when "requirements document", "acceptance criteria", "user stories", "EARS format", "specification", "feature spec", "product requirements"

🇺🇸|EnglishTranslated
14
Product & Designopenclaudia/openclaudia-s...

pricing-strategy

Optimize pricing pages, pricing models, and pricing strategy. Use when the user asks about pricing, pricing pages, how to price a product, tiered pricing, freemium vs. paid, price testing, pricing psychology, or pricing page design. Trigger phrases include "pricing", "pricing page", "how to price", "pricing strategy", "freemium", "tiered pricing", "per-seat pricing", "usage-based pricing", "pricing experiment", "price anchoring", "pricing psychology", "pricing optimization".

🇺🇸|EnglishTranslated
14
Product & Designflpbalada/my-opencode-con...

trust-psychology

Build trust signals that reduce perceived risk and enable user action. Use when designing landing pages, checkout flows, onboarding experiences, or any conversion point where user hesitation is a barrier.

🇺🇸|EnglishTranslated
14
Product & Designheyvhuang/ship-faster

tool-ui-ux-pro-max

Use when you need concrete UI/UX inputs (palette, typography, landing patterns, UX/a11y constraints) to drive design or review. Searchable UI/UX design intelligence (styles, palettes, typography, landing patterns, charts, UX/a11y guidelines + stack best practices) backed by CSV + a Python search script. Triggers: UIUX/uiux, UI/UX, UX design, UI design, design system, design spec, color palette, typography, layout, animation, accessibility/a11y, component styling. Actions: search, recommend, review, improve UI.

🇺🇸|EnglishTranslated
14
2 scripts/Checked
Product & Designraintree-technology/apple...

hig-inputs

Apple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, focus system, remotes, spatial interactions, gyroscope, accelerometer, and nearby interactions. Use when asked about: "gesture design", "Apple Pencil", "keyboard shortcuts", "game controller", "pointer support", "mouse support", "trackpad", "Digital Crown", "eye tracking", "visionOS input", "focus system", "remote control", "gyroscope", "spatial interaction". Also use when the user says "what gestures should I support," "how do I add keyboard shortcuts," "how does input work on Apple TV," "should I support Apple Pencil," or asks about input device handling. Cross-references: hig-components-status, hig-components-system, hig-technologies for VoiceOver and Siri.

🇺🇸|EnglishTranslated
14
Product & Designopenclaudia/openclaudia-s...

onboarding-cro

Improve user onboarding flows to increase activation and retention. Use when asked to design welcome screens, setup wizards, product tours, onboarding checklists, or activation sequences. Trigger phrases: "onboarding flow", "user activation", "welcome screen", "product tour", "onboarding checklist", "first-run experience", "setup wizard", "aha moment", "time to value", "user onboarding", "activation rate".

🇺🇸|EnglishTranslated
14
Product & Designvangongwanxiaowan/screen-...

ip-evaluator

Organize online information of IPs and conduct multi-dimensional evaluation and scoring. Suitable for assessing the adaptation value of IPs such as novels and scripts, analyzing market potential and innovative attributes

🇨🇳|ChineseTranslated
14
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