Total 30,695 skills, Product & Design has 1175 skills
Showing 12 of 1175 skills
Define or refresh a product North Star metric + driver tree and produce a shareable North Star Metric Pack (narrative, metric spec, inputs, guardrails, rollout).
Run high-signal design reviews (design critique / design crit / design feedback) by producing a Design Review Pack: review brief + requested feedback, agenda + facilitation script, feedback log prioritized by Value→Ease→Delight, decision record, and follow-up plan.
Plan, run, and synthesize usability tests and produce a Usability Test Pack (test plan, tasks/script, logistics, notes template, issue log, findings + recommendations). Use for usability test, user test, prototype test, user testing, usability study, Wizard of Oz, fake door.
Define a product problem and produce a Problem Definition Pack (problem statement, JTBD, current alternatives, evidence & assumptions, success metrics, scope boundaries, prototype/learning plan). Use when clarifying the problem space.
Turn ideas into designs through collaborative dialogue. Use when user wants to brainstorm, design features, explore approaches, or think through implementation before coding.
Designs digital experiences for ADHD brains using neuroscience research and UX principles. Expert in reducing cognitive load, time blindness solutions, dopamine-driven engagement, and compassionate design patterns. Activate on 'ADHD design', 'cognitive load', 'accessibility', 'neurodivergent UX', 'time blindness', 'dopamine-driven', 'executive function'. NOT for general accessibility (WCAG only), neurotypical UX design, or simple UI styling without ADHD context.
Provides Jungian brand archetype frameworks, the 12 archetypes with profiles, the 70/30 primary/secondary rule, archetype combinations, and selection templates. Auto-activates during brand archetype selection, emotional positioning, and brand personality work. Use when discussing brand archetypes, Jungian archetypes, 12 archetypes, Hero, Outlaw, Magician, Creator, Lover, Jester, Everyman, Caregiver, Ruler, Sage, Explorer, Innocent, 70/30 rule, Mark-Pearson, or archetype combinations.
This skill provides the 80-question character interview framework for deep character development. Covers background, psychology, relationships, habits, and motivations to build comprehensive character backstories. Use when: creating new characters, deepening existing character understanding, building backstory and motivation, or developing character voice and mannerisms.
Builds features based on Jobs-to-be-Done theory using Bob Moesta's frameworks. Use when designing features, identifying customer jobs, understanding push/pull forces, or uncovering hidden needs beyond stated feature requests.
Defines right metrics using North Star framework, AARRR, and leading vs lagging indicators. Use when choosing metrics, instrumenting products, creating dashboards, or distinguishing vanity metrics from actionable ones.
Builds feedback collection systems using Superhuman's PMF framework and YC's "talk to users" methodology. Use when implementing NPS surveys, scheduling user interviews, or measuring product-market fit.
Crafts product positioning using April Dunford's positioning framework. Use when defining target customers, choosing categories, identifying alternatives, or articulating differentiated value. Based on Obviously Awesome methodology.