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All Skills

Total 30,714 skills, Product & Design has 1177 skills

Categories

Showing 12 of 1177 skills

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Product & Designfortunto2/solo-factory

solo-validate

Score startup idea through S.E.E.D. niche check + STREAM 6-layer analysis + Devil's Advocate inversion, auto-pick stack, and generate PRD with acceptance criteria. Use when user says "validate idea", "score this idea", "should I build this", "go or kill", "generate PRD", or "evaluate opportunity". Do NOT use for deep research (use /research first) or decision-only framework (use /stream).

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2
Product & Designmavric/devenv

discovery-interviewer

Conducts comprehensive 90-minute discovery interviews to extract complete product requirements before implementation. Triggers when starting new SaaS projects, defining product scope, or validating ideas. Includes product management expertise to guide users through difficult questions.

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2
Product & Designopusgamelabs/game-creator

game-designer

Game UI/UX designer that analyzes and improves the visual polish, atmosphere, and player experience of browser games. Use when a game needs visual improvements, better backgrounds, particles, animations, screen transitions, juice/feel, or overall aesthetic upgrades.

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2
Product & Designbreverdbidder/life-os

company-name-generator

Generates business/company names across 10 categories (Descriptive, Metaphoric, Invented, Founder-based, Acronym, Compound, Foreign, Playful, Geographic, Legacy) with USPTO trademark screening, domain availability checking, and 0-100 scoring. Use when users need company/product/brand naming for new business launches, rebranding, trademark strategy, IP protection naming, evaluating current name strength, or any naming/branding tasks requiring systematic analysis with legal clearance.

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3 scripts/Checked
Product & Designsickn33/antigravity-aweso...

brand-guidelines-anthropic

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatt...

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2
Product & Designarjenschwarz/agentic-codi...

ui-ux-reviewer

Evaluate and improve user experience of interfaces (CLI, web, mobile)

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2
Product & Designmindrally/skills

design-systems

Comprehensive design system guidelines for building consistent, accessible, and scalable digital products

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2
Product & Designwondelai/skills

continuous-discovery

Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots. Use when the user mentions "continuous discovery", "opportunity solution tree", "weekly interviews", "assumption testing", or "discovery habits". Covers experience mapping, co-creation, and prioritizing opportunities. For interview technique, see mom-test. For team structure, see inspired-product.

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2
Product & Designwondelai/skills

microinteractions

Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", or "interaction polish". Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

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Product & Designwondelai/skills

inspired-product

Build empowered product teams using discovery and delivery dual-track. Use when the user mentions "product discovery", "empowered teams", "feature factory", "product roadmap", "opportunity assessment", or "product vision". Covers product discovery techniques, team structure, and continuous value delivery. For customer interviews, see mom-test. For ongoing discovery systems, see continuous-discovery.

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2
Product & Designguia-matthieu/clawfu-skil...

design-trends-2026

Apply 2026's top graphic design trends to any creative brief. Based on Kittl × Savee's 2026 Design Trends Report (10 trends + 2 honorable mentions), backed by Adobe, Figma, and Pinterest data. Use when: **Designing a brand identity** — pick the right aesthetic for your audience; **Creating social media assets** — use trending visual languages that perform; **Briefing a designer or AI image tool** — give precise style direction with vocabulary and references; **Refreshing a visual identity** — know what's rising vs saturating; **Building mood boards** — combine trends intentionally with data-backed rationale.

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2
Product & Designjwilger/agent-skills

design-system

Collaborative design system creation using Atomic Design methodology. Produces a specification artifact with philosophy, tokens, and component hierarchy. Activate when creating a design system, defining visual language, specifying UI tokens, or planning component architecture before implementation begins.

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