Total 43,520 skills, Product & Design has 1609 skills
Showing 12 of 1609 skills
Scale, weight, line height, and tracking as a coherent system. Use when building type scales, auditing typography consistency, or diagnosing why text feels off.
Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
Use when making UI/UX decisions, building components, choosing colors, layouts, typography, or reviewing any visual design — enforces anti-slop standards against generic AI aesthetics
Prioritization frameworks — RICE, WSJF, ICE, MoSCoW, and opportunity cost scoring for backlog ranking. Use when prioritizing features, comparing initiatives, justifying roadmap decisions, or evaluating trade-offs between competing work items.
Porter's Five Forces, SWOT analysis, and competitive landscape mapping. Use when analyzing market position, evaluating competitive threats, building battlecards, or assessing industry dynamics.
A/B test evaluation, cohort retention analysis, funnel metrics, and experiment-driven product decisions. Use when analyzing experiments, measuring feature adoption, diagnosing conversion drop-offs, or evaluating statistical significance of product changes.
TAM, SAM, SOM market sizing with top-down and bottom-up methods. Use when estimating addressable market, validating opportunity size, sizing new segments, or preparing investor pitch materials.
User personas, customer journey maps, interview guides, usability testing, and card sorting. Use when building user understanding, mapping customer experiences, planning user research sessions, or defining Jobs-to-Be-Done.
UX design interview → living doc UX Design section (flows, screens, states, components, a11y). Optional — UI features only. Triggers: 'design the UX,' 'what screens,' 'how should users interact,' post-define. Not for: technical design (architect), requirements (define). Skip for API-only, CLI, backend, or exact UI replicas.
Design social media assets with Efecto — Instagram posts, carousels, stories, YouTube thumbnails, TikTok covers, Twitter/X images, LinkedIn slides, Pinterest pins, and Facebook graphics. Use when asked to "design a post", "create a carousel", "make a thumbnail", "design social media", or any social content task. Requires Efecto MCP server.
Facilitate structured idea exploration and product/design specification. Use when a user wants to talk through an idea, refine it via iterative questions, and converge on a clear design/spec (and later an implementation plan), especially after inspecting the current project state.
Transforms Claude from a 'Graphic Designer' into a 'Design Thinker'. Trigger this skill whenever the user asks for design, redesign, creation of graphics, layouts, UI/UX, or any creative asset. Use this skill even if the user provides a direct request like 'make a flyer' or 'redesign my site'. The goal is to ask critical questions and solve the underlying problem before touching any visual elements.