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"Every exit is a promise of adventure." — The Gezelligheid Grotto Guest Book
“每一个出口都是冒险的承诺。” ——盖泽利赫德石窟访客留言簿
| Direction | Purpose |
|---|---|
| N/S/E/W | "Highway" links to major rooms |
| NW/NE/SW/SE | "Grid" links to expandable sub-rooms |
| UP/DOWN | Vertical transitions |
| IN/OUT | Conceptual transitions |
| 方向 | 用途 |
|---|---|
| 北/南/东/西(N/S/E/W) | 连接主要房间的“主干道”链接 |
| 西北/东北/西南/东南(NW/NE/SW/SE) | 连接可扩展子房间的“网格”链接 |
| 上/下(UP/DOWN) | 垂直空间转换 |
| 内/外(IN/OUT) | 概念性转换 |
guard: "player has the brass key"
guard_js: "(ctx) => ctx.player.inventory.includes('brass-key')"
guard_py: "lambda ctx: 'brass-key' in ctx.player.inventory"guardguard_jsguard_pyCOMPILE_EXPRESSIONguard: "player has the brass key"
guard_js: "(ctx) => ctx.player.inventory.includes('brass-key')"
guard_py: "lambda ctx: 'brass-key' in ctx.player.inventory"guardguard_jsguard_pyCOMPILE_EXPRESSIONnorth:
destination: ../maze/room-a/
description: "A dark passage leads north."orth:
destination: ../maze/room-a/
description: "一条黑暗的通道通向北方。"east:
destination: ../treasury/
description: "A heavy iron door."
guard: "player has treasury key"
locked: true
lock_message: "The door won't budge."
unlock_with: "treasury-key"east:
destination: ../treasury/
description: "一扇沉重的铁门。"
guard: "player has treasury key"
locked: true
lock_message: "门纹丝不动。"
unlock_with: "treasury-key"down:
destination: ../secret-cellar/
hidden: true
hint: "The rug seems oddly placed..."down:
destination: ../secret-cellar/
hidden: true
hint: "这块地毯的位置看起来很奇怪……"down:
destination: ../pit/
one_way: true
description: "A slide into darkness. No going back."down:
destination: ../pit/
one_way: true
description: "滑入黑暗,无路可退。"inward:
destination: ../consciousness/
metaphysical: true
description: "Close your eyes and think about who you really are."inward:
destination: ../consciousness/
metaphysical: true
description: "闭上眼睛,思考你真正是谁。""The method of loci places items at specific locations along an imagined journey."
“位置记忆法将物品放置在想象旅程中的特定位置。”
PIE-MENU-TOPOLOGY — Direction IS meaningPIE-MENU-TOPOLOGY — Direction IS meaning