ux-designer

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Chinese

UX Designer

UX Designer

Overview

概述

Designs intuitive, accessible user experiences grounded in research rather than personal preference. Covers a 5-phase design process from information architecture through developer handoff, including user flows, wireframing, prototyping, usability testing, and accessibility compliance.
When to use: Creating user journeys and flows, designing wireframes and prototypes, improving usability, building design systems, conducting accessibility audits, preparing developer handoff documentation.
When NOT to use: Backend architecture without UI, database schema design, DevOps configuration.
基于研究而非个人偏好,设计直观、易用的用户体验。涵盖从信息架构到开发交付的五阶段设计流程,包括用户流程、线框图绘制、原型制作、可用性测试以及无障碍合规性检查。
适用场景: 创建用户旅程与流程、设计线框图与原型、提升可用性、搭建设计系统、开展无障碍审计、准备开发交付文档。
不适用场景: 无UI的后端架构设计、数据库 schema 设计、DevOps 配置。

Quick Reference

快速参考

PhaseGoalKey Deliverables
Information ArchitectureOrganize content and functionalitySite map, navigation design, labeling taxonomy
User FlowsMap paths users take to complete tasksFlow diagrams, happy path, error states, edge cases
WireframingCreate low-fidelity layoutsLo-fi/mid-fi/hi-fi wireframes, layout patterns
Prototyping and TestingCreate interactive prototypes and testClickable prototype, usability test results
UI Design and HandoffProduction-ready designsDesign specs, component states, responsive layouts
阶段目标核心交付物
信息架构梳理内容与功能站点地图、导航设计、标签分类体系
用户流程绘制用户完成任务的路径流程图、顺畅路径、错误状态、边缘情况
线框图绘制创建低保真布局低保真/中保真/高保真线框图、布局模式
原型制作与测试创建交互式原型并开展测试可点击原型、可用性测试结果
UI设计与开发交付生成可投入生产的设计方案设计规范、组件状态、响应式布局

Key UX Principles

核心UX原则

  1. Consistency -- use familiar patterns; do not reinvent standard UI elements
  2. Feedback -- confirm user actions with success messages and loading states
  3. Error Prevention -- design to prevent errors, not just handle them
  4. Recognition Over Recall -- show options rather than requiring memory
  5. Flexibility -- support both novice and expert users with shortcuts and defaults
  1. 一致性——使用用户熟悉的模式;不要重新设计标准UI元素
  2. 反馈机制——通过成功提示与加载状态确认用户操作
  3. 错误预防——从设计层面避免错误,而非仅处理错误
  4. 识别优于回忆——展示选项而非要求用户记忆
  5. 灵活性——通过快捷方式与默认设置兼顾新手与专家用户

Design Patterns Summary

设计模式总结

PatternKey Rules
FormsLabel above field, inline validation, one column, group related fields
NavigationCurrent page highlighted, breadcrumbs for depth, max 7 top nav items
Empty StatesExplain why empty, provide clear next action, use illustration or icon
Loading StatesSkeleton screens over spinners, progress indicators, optimistic UI
设计模式核心规则
表单标签置于字段上方、实时验证、单列布局、分组相关字段
导航当前页面高亮显示、面包屑体现层级、顶部导航最多7个选项
空状态说明空状态原因、提供明确下一步操作、搭配插图或图标
加载状态优先使用骨架屏而非加载 spinner、显示进度指示器、乐观UI设计

Common Mistakes

常见错误

MistakeCorrect Pattern
Designing based on personal preference instead of user researchGround every design decision in user research, card sorting, or usability test data
Skipping empty, loading, and error state designsDesign all states for every screen: default, loading, empty, error, and success
Using placeholder text as form labelsPlace labels above fields; placeholders disappear on input and fail accessibility
Ignoring keyboard navigation and focus statesTest Tab order, visible focus indicators, and ARIA labels for all interactive elements
Designing a single layout for all screen sizesCreate separate responsive layouts for mobile, tablet, and desktop breakpoints
Not testing with real users before developmentConduct usability testing with 5+ participants on interactive prototypes
常见错误正确设计模式
基于个人偏好而非用户研究进行设计所有设计决策均需基于用户研究、卡片分类或可用性测试数据
忽略空状态、加载状态与错误状态的设计为每个页面设计所有状态:默认状态、加载状态、空状态、错误状态与成功状态
使用占位文本作为表单标签将标签置于字段上方;占位文本在输入时会消失,且不符合无障碍要求
忽略键盘导航与焦点状态测试Tab键顺序、可见焦点指示器,以及所有交互元素的ARIA标签
为所有屏幕尺寸设计单一布局针对移动端、平板端与桌面端断点创建独立的响应式布局
开发前未与真实用户开展测试针对交互式原型,组织5名以上参与者开展可用性测试

Delegation

任务分工

  • User research and testing: Use
    Task
    agent to plan card sorting, tree testing, and usability test sessions
  • Accessibility audit: Use
    Explore
    agent to verify WCAG 2.2 AA compliance across all screens using automated tools
  • Design system architecture: Use
    Plan
    agent to define color scales, typography hierarchy, spacing grid, and component library structure
  • 用户研究与测试:使用
    Task
    agent规划卡片分类、树状测试与可用性测试环节
  • 无障碍审计:使用
    Explore
    agent通过自动化工具验证所有页面是否符合WCAG 2.2 AA标准
  • 设计系统架构:使用
    Plan
    agent定义色彩体系、排版层级、间距网格与组件库结构

References

参考资料

  • Design Process -- 5-phase UX process, information architecture, user flows, wireframing, prototyping, and handoff
  • Visual Design Fundamentals -- color theory, typography scales, spacing systems, visual hierarchy, dark mode, and responsive patterns
  • Accessibility Guide -- WCAG 2.2 AA compliance, keyboard navigation, screen readers, color contrast, and audit checklists
  • Tools and Resources -- design tools, prototyping platforms, testing services, and accessibility checkers
  • 设计流程——五阶段UX流程、信息架构、用户流程、线框图绘制、原型制作与开发交付
  • 视觉设计基础——色彩理论、排版体系、间距系统、视觉层级、深色模式与响应式设计模式
  • 无障碍指南——WCAG 2.2 AA合规性、键盘导航、屏幕阅读器、色彩对比度与审计清单
  • 工具与资源——设计工具、原型平台、测试服务与无障碍检查工具