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three.js keyframe animation system: AnimationMixer, AnimationClip, AnimationAction, KeyframeTrack variants, PropertyBinding, PropertyMixer, AnimationObjectGroup, AnimationUtils; mixing and crossfading clips, loop modes, timeScale, weight; addon AnimationClipCreator and CCDIKSolver for procedural rigs. Use when playing glTF clips, blending actions, or authoring procedural tracks; for skin deformation rigging on meshes see threejs-objects; for math interpolants without clips see threejs-math only when not tied to AnimationMixer.
npx skill4agent add full-stack-skills/threejs-skills threejs-animationAnimationMixer.updateAnimationActionAnimationClipAnimationClipCreatorCCDIKSolverCCDIKHelperSkinnedMeshSkeletongltf.animationsAnimationClipCreatorscenemixer.clipAction(clip)LoopOnceLoopRepeatLoopPingPongClockmixer.update(delta)weightcrossFadeToenabled| Docs section | Representative links |
|---|---|
| Animation (index) | https://threejs.org/docs/#Animation |
| Action | https://threejs.org/docs/AnimationAction.html |
| Mixer | https://threejs.org/docs/AnimationMixer.html |
| Clip | https://threejs.org/docs/AnimationClip.html |
| Tracks | https://threejs.org/docs/KeyframeTrack.html |
mixer.updateupdateAnimationMixerAnimationMixerAnimationActionCCDIKSolverhttps://threejs.org/docs/...SkinnedMeshmixer.update(delta)Clock