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Found 3 Skills
React Three Fiber animation - useFrame, useAnimations, spring physics, keyframes. Use when animating objects, playing GLTF animations, creating procedural motion, or implementing physics-based movement.
three.js keyframe animation system: AnimationMixer, AnimationClip, AnimationAction, KeyframeTrack variants, PropertyBinding, PropertyMixer, AnimationObjectGroup, AnimationUtils; mixing and crossfading clips, loop modes, timeScale, weight; addon AnimationClipCreator and CCDIKSolver for procedural rigs. Use when playing glTF clips, blending actions, or authoring procedural tracks; for skin deformation rigging on meshes see threejs-objects; for math interpolants without clips see threejs-math only when not tied to AnimationMixer.
Animate objects in Decentraland scenes. Play GLTF model animations with Animator, create procedural motion with Tween, chain sequences with TweenSequence. Use when the user wants to animate, move, rotate, scroll a texture, or create motion effects. Do NOT use for audio/video playback (see audio-video), player emotes (see player-avatar), or physics-driven motion (see player-physics).