Loading...
Loading...
Found 4 Skills
Develops resources for FiveM using the ESX Framework (Legacy). Covers resource creation, Core Object (ESX), xPlayer functions, Events, Callbacks, Items, Jobs, Database (oxmysql), and best practices. Use when the user works with FiveM, ESX, ESX Legacy, or mentions `ESX.GetCoreObject`, `xPlayer`, `ESX.GetPlayerFromId`, or `esx:`.
Use when building, animating, or debugging Roblox GUI elements including HUDs, menus, world-space UI, and player labels. Triggers on: ScreenGui setup, SurfaceGui or BillboardGui placement, UDim2 sizing questions, TweenService UI animations, responsive scaling, LocalScript GUI logic, ResetOnSpawn issues, or any Frame/TextLabel/ImageButton layout work.
This skill SHOULD be used when writing, reviewing, or refactoring Neovim plugins in Lua. Apply Neovim community best practices, plugin architecture patterns, and idiomatic Lua style to ensure clean, maintainable plugins.
Playdate game development in Lua with the Playdate SDK, including game loop, sprites, graphics, input (crank, buttons, accelerometer), UI, performance, metadata (pdxinfo), and simulator/device workflow. Use when asked to make a Playdate game, implement Playdate-specific mechanics, or apply Playdate design and accessibility guidelines.