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Playdate game development in Lua with the Playdate SDK, including game loop, sprites, graphics, input (crank, buttons, accelerometer), UI, performance, metadata (pdxinfo), and simulator/device workflow. Use when asked to make a Playdate game, implement Playdate-specific mechanics, or apply Playdate design and accessibility guidelines.
npx skill4agent add ckorhonen/claude-skills playdate-devplaydate.update()playdate.graphics.sprite.update()playdate.timer.updateTimers()pdxinfoassets/lua-starterSource/main.luaSource/pdxinfopdxinforeferences/inside-playdate-lua.mdreferences/designing-for-playdate.md/websites/sdk_play_datereferences/designing-for-playdate.mdreferences/inside-playdate-lua.mdassets/lua-starter/