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Found 30 Skills
Drive an app running on a Limrun cloud iOS simulator: launch, tap, type, read the accessibility element tree, screenshot, record video, and run timed action chains. Use after a build (from any builder) when the user wants to see, test, or interact with their app on a simulator, or says 'show me a screenshot', 'tap', 'run the UI test', 'record a video', or 'launch on simulator'. To build the app first, use limrun-xcode-bazel (Bazel workspaces) or limrun-xcode (xcodebuild projects).
Set up and connect to an iOS simulator using argent MCP tools. Use when starting a new session, booting an iOS simulator, getting an iOS UDID, or before any iOS simulator interaction task.
21 production-ready scripts for iOS app testing, building, and automation. Provides semantic UI navigation, build automation, accessibility testing, and simulator lifecycle management. Optimized for AI agents with minimal token output.
iOS Simulator automation using AXe CLI for touch gestures, text input, hardware buttons, screenshots, video recording, and accessibility inspection. Use when automating iOS Simulator interactions, writing UI tests, capturing screenshots/video, or inspecting accessibility elements. Triggers on iOS Simulator automation, AXe CLI usage, simulator tap/swipe/gesture commands, or accessibility testing tasks.
Headless iOS Simulator manager with host-side HID input injection, 60fps streaming, and device farm web UI for iOS 26
Manages iOS Simulator devices and tests app behavior using xcrun simctl. Covers device lifecycle (create, boot, shutdown, erase, delete), app install and launch, push notification simulation, location simulation, permission grants via privacy subcommand, deep link testing via openurl, status bar overrides, screenshot and video recording, log streaming with os_log filtering, get_app_container paths, and #if targetEnvironment(simulator) compile-time checks. Use when creating or managing simulator devices, testing push notifications without APNs, simulating GPS locations, granting or resetting privacy permissions, capturing screenshots or screen recordings from the command line, streaming device logs, debugging simulator boot failures, troubleshooting CoreSimulator issues, or checking simulator hardware limitations.
Embed a headless iOS Simulator in Codex++ right panel with mirroring, touch input, and UI element annotations
End-to-end iOS simulator testing using blitz-iphone MCP and XcodeBuildMCP. Use this skill when testing an iOS app on the simulator — building, launching, interacting with the UI, and verifying state. Covers which MCP to use and when, gesture mechanics, and interaction patterns learned from real test runs.
Replaces xcodebuild with remote XCode and Simulators. Use when the user wants to build or run an iOS app, test iOS UI, see their app on a simulator, or says 'run it', 'build it', 'test it', 'show me a screenshot', or 'launch on simulator'.
This skill should be used when the user asks to "test on iOS simulator", "run app on iPhone", "take iOS screenshot", "tap button in simulator", "automate iOS UI", "install app on simulator", "boot simulator", or when working with iOS apps, Xcode, Simulator, simctl, idb, UI automation, or iOS testing. It automates iOS Simulator workflows including device lifecycle (create/boot/erase), app management (install/launch), push notifications, privacy grants, screenshots, and accessibility-based UI navigation.
Build a Bazel-based iOS / macOS / Apple app on Limrun's remote build execution (RBE) instead of a local Mac, and install it on a remote iOS simulator. Use when the project is a Bazel workspace (MODULE.bazel / WORKSPACE) building rules_apple / rules_swift targets and the user wants to `bazel build` it or run it on a simulator, or when a `--config=limrun` build or install misbehaves. To then tap, type, screenshot, or otherwise interact with the running app, use limrun-ios-simulator. For non-Bazel (plain xcodebuild) projects use limrun-xcode instead.
Build an iOS / Apple app on remote Xcode with `lim xcode build` instead of local xcodebuild, from any environment (Linux, Windows, macOS, VM, container). Use for non-Bazel projects (an `.xcodeproj` / `.xcworkspace`, an XcodeGen `project.yml` with a gitignored project, React Native / Expo native build) when the user wants to build, compile, reload, produce a preview build, or ship a signed device IPA. To run, tap, screenshot, or otherwise interact with the result on a simulator, use limrun-ios-simulator. For Bazel workspaces, use limrun-xcode-bazel.