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Found 9 Skills
Keep web animations inside the frame budget — animate composite-only properties, keep motion off the main thread when the page is busy, and find the cause when an animation drops frames. Covers the layout/paint/composite pipeline, cheaper property swaps, CSS vs WAAPI vs requestAnimationFrame, Framer Motion's hardware-accelerated path, React re-rendering per frame, inherited CSS variable recalculation, blur cost, and when `will-change` actually helps. Use when an animation is janky, choppy, stutters, or drops frames; when choosing which property to animate; when deciding between CSS and JS animation on performance grounds; or when reaching for `will-change` or GPU layers. For choosing easing, duration, or whether to animate at all use animate; for reviewing motion as a whole use review-animations.
Fix animation performance issues.
Motion design foundation - timing, easing, enter/exit patterns, accessibility, performance.
Expert guidelines for building performant animations with Anime.js animation library
Full GSAP v3 mastery for interactive websites: core tweens/timelines, eases, staggers, keyframes, modifiers, utilities, plus complete plugin coverage (ScrollTrigger, ScrollTo, ScrollSmoother, Flip, Draggable, Inertia, Observer, MotionPath, DrawSVG, MorphSVG, SplitText, ScrambleText, TextPlugin, Physics2D/PhysicsProps, CustomEase/Wiggle/Bounce, GSDevTools). Includes Next.js/React patterns (useGSAP, gsap.context cleanup), responsive matchMedia, reduced-motion accessibility, performance best practices, and debugging playbooks.
Design and implement web animations that feel natural and purposeful. Use this skill proactively whenever the user asks questions about animations, motion, easing, timing, duration, springs, transitions, or animation performance. This includes questions about how to animate specific UI elements, which easing to use, animation best practices, or accessibility considerations for motion. Triggers on: easing, ease-out, ease-in, ease-in-out, cubic-bezier, bounce, spring physics, keyframes, transform, opacity, fade, slide, scale, hover effects, microinteractions, Framer Motion, React Spring, GSAP, CSS transitions, entrance/exit animations, page transitions, stagger, will-change, GPU acceleration, prefers-reduced-motion, modal/dropdown/tooltip/popover/drawer animations, gesture animations, drag interactions, button press feel, "feels janky", "make it smooth".
Use when creating ongoing animations - loading spinners, pulsing indicators, ambient motion, background effects, or any animation that repeats indefinitely.
Expert guidelines for building performant animations with Motion (formerly Motion One) vanilla JavaScript animation library
Use when animation runs slow, janky, or causes frame drops