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Found 9,579 Skills
Comprehensive instructions for building Expo apps using gluestack-ui.
Build Chrome extensions using WXT framework with TypeScript, React, Vue, or Svelte. Use when creating browser extensions, developing cross-browser add-ons, or working with Chrome Web Store projects. Triggers on phrases like "chrome extension", "browser extension", "WXT framework", "manifest v3", or file patterns like wxt.config.ts.
Angular Material and CDK for UI components, theming, and custom components. Covers standalone Material components and custom themes. USE WHEN: user mentions "Angular Material", "Material CDK", "mat-table", "mat-dialog", "Angular UI components", "Material theming", "Angular CDK" DO NOT USE FOR: Bootstrap - use CSS framework skills, PrimeNG or other Angular UI libs
Bulk engineering approaches, tools, and implementation strategies for mass-generating PLC/DCS control logic, HMI displays, and I/O configurations from engineering databases. Use when planning or implementing automation of DCS engineering workflows.
React Suspense for data fetching, code splitting, and async operations. Covers Suspense boundaries, lazy loading, streaming SSR, Error Boundaries, suspense-enabled data libraries, and progressive loading patterns. USE WHEN: user mentions "Suspense", "lazy loading", "React.lazy", "code splitting", "streaming SSR", "loading states", asks about "async components", "fallback UI" DO NOT USE FOR: React 17 and earlier (limited Suspense support), Class components, Non-React frameworks
Multi-tenant architecture patterns. Database-per-tenant, schema-per-tenant, shared-schema with tenant ID, row-level security, tenant resolution, and data isolation. USE WHEN: user mentions "multi-tenant", "multitenancy", "SaaS architecture", "tenant isolation", "row-level security", "tenant ID", "subdomain routing" DO NOT USE FOR: general database design - use database skills; authentication - use auth skills
Audit websites for accessibility issues and WCAG compliance. Use when checking accessibility, fixing a11y issues, or ensuring WCAG compliance.
Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.
Parallel 3-reviewer code review orchestration: launch Security, Business-Logic, and Architecture reviewers simultaneously, aggregate findings by severity, and produce a unified BLOCK/FIX/APPROVE verdict. Use when reviewing PRs with 5+ files, security-sensitive changes, new features needing broad coverage, or when user requests "parallel review", "comprehensive review", or "full review". Do NOT use for single-file fixes, documentation-only changes, or when systematic-code-review (sequential) is sufficient.
Tracked lightweight execution with composable rigor flags for tasks between a typo fix and a full feature. Plan + execute with optional --discuss, --research, and --full flags to add rigor incrementally. Use for "quick task", "small change", "ad hoc task", "add a flag", "extract function", "small refactor", "fix bug in X". Do NOT use for multi-component features, architectural changes, or anything needing wave-based parallel execution — those are Simple+ tier.
Perses plugin testing: CUE schema unit tests with percli plugin test-schemas, React component tests, integration testing with local Perses server, and Grafana migration compatibility testing. Use for "test perses plugin", "perses plugin test", "perses schema test". Do NOT use for dashboard validation (use perses-lint).
Critique-and-rewrite enforcement loop for voice fidelity. Validates generated content against negative prompt checklists and forces revision until it passes. Use when content has been generated in a target voice, voice output feels off, long-form content risks voice drift, or before final delivery of voice content. Use for "validate voice", "check voice", "voice feels wrong", "voice drift", or "rewrite for voice". Do NOT use for initial voice generation, voice profile creation, or content that has no voice target.