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Found 918 Skills
Scores inbound HubSpot leads by engagement signals, company fit, and urgency markers to produce a "call these 5 today" list with talking points, drafts the follow-ups, and blocks Calendar time. Use when the user asks to prioritize leads, who to call first, or about their pipeline.
Query Alibaba Cloud WAF block reasons via SLS logs and WAF CLI. Analyzes detailed information about blocked requests. Optionally supports disabling WAF rules (ModifyDefenseRuleStatus) and managing log service settings (ModifyUserWafLogStatus, ModifyResourceLogStatus). Use when users report being blocked by WAF, encounter 405/block error pages, or need to investigate and remediate WAF security rules. Trigger words: "WAF block query", "blocked by WAF", "405 troubleshooting", "request blocked", "checkresponse", "intercept query", "disable WAF rule", "enable WAF log"
Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.
NPC pathfinding, enemy AI, state machines, and spawn systems for Roblox. PathfindingService usage, modifiers, waypoint handling, blocked paths. Sourced from official Roblox creator docs and production patterns.
Build a complete agent-readable Obsidian vault for a Tailwind-based web codebase, eight flat top-level domain docs (PRODUCT/RUNTIME/ARCHITECTURE/DATA/AUTH/ENGINEERING/TESTING/DESIGN), folder-level deep specs, bidirectional wikilinks for graph navigation, and a `DESIGN.md` that conforms to the google-labs-code/design.md spec with tokens derived from `tailwind.config.{ts,js}` or the v4 `@theme` block. Use when asked to "set up project docs", "write project documentation", "create an Obsidian vault from this repo", "document this codebase for agents", "add a DESIGN.md", or "make the design system machine-readable".
AES (Advanced Encryption Standard) is a symmetric block cipher standardized by NIST (FIPS 197) used to protect classified and sensitive data. This skill covers implementing AES-256 encryption in GCM m
Review generated or changed WordPress code — plugins, themes, and blocks — before it ships. Best used reactively after an agent writes, edits, or reviews code touching WordPress APIs: add_action/add_filter, shortcodes, meta boxes, AJAX handlers, REST routes, WP_Query or $wpdb, widgets, or WP-CLI commands. Use on 'review this plugin', 'is this safe to ship', 'make this translatable', 'speed up this query', or after tasks like 'write a plugin' or 'add an endpoint/shortcode/meta box'. Enforces escaping and sanitization, nonces plus capability checks, prepared database queries, core-API-first development, translation-ready strings, and query/caching discipline. DO NOT USE for WooCommerce-specific order, product, or checkout logic (use woo-guard), non-WordPress PHP, generic code quality review (use clean-code-guard), test code review (use test-guard), server or hosting configuration, or conceptual WordPress questions.
Production-grade web scraping with automatic anti-bot bypass, structured JSON parsing for 40+ targets, and geo-targeting. Use when the user needs to scrape web pages, extract product data, get search results, or collect structured data from supported e-commerce and search platforms without worrying about getting blocked and when geo targeting is required.
Manage Linear issue relationships. Use for blocking, parent/child, duplicates.
Analyze meeting transcripts to extract decisions, action items, blockers, sentiment, and generate follow-up emails. Use when user provides meeting notes, transcripts, or recordings and needs structured summaries or action tracking.
Validates entire engineering proof chain. Verifies architecture, backend maps, backend code, standardization, frontend types, infrastructure topology all compose correctly. This is the final DEPLOYMENT GATE - deployment blocked if proof chain invalid. Use when engineering thread completes all actions.
Creating pixel art textures for Hytale following official art style guidelines. Covers texture density (32px/64px), color theory, shadow painting, avoiding pure black/white, and texture techniques. Use when creating textures for blocks, items, characters, or any visual assets.