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Found 724 Skills
Comprehensive guide for building 2D games with Flutter and Flame Engine. Covers game architecture, sprites, animations, collision detection, input handling (keyboard/joystick/gamepad), camera systems, Tiled maps, audio, particles, and UI overlays. Use when creating or refactoring Flutter games.
SpacetimeDB development best practices for TypeScript server modules and client SDK. This skill should be used when writing, reviewing, or refactoring SpacetimeDB code to ensure optimal patterns for real-time, multiplayer applications. Triggers on tasks involving SpacetimeDB modules, tables, reducers, subscriptions, or React integration.
Identifies anti-patterns specific to amplihack philosophy. Use when reviewing code for quality issues or refactoring. Detects: over-abstraction, complex inheritance, large functions (>50 lines), tight coupling, missing __all__ exports. Provides specific fixes and explanations for each smell.
Expert coding guide for OpenHarmony C++ development. Use this skill when writing, refactoring, or reviewing C++ code for OpenHarmony projects. It enforces strict project-specific conventions (naming, formatting, headers) and critical security requirements (input validation, memory safety).
Applies tests-first discipline (red/green/refactor) and adds regression tests for bugs. Use when implementing features, fixing bugs, or refactoring.
Executes large-scale architectural refactoring and technical debt reduction across the entire codebase. Ensures consistency with modern design patterns.
Refactoring UI design patterns for Tailwind CSS applications. This skill should be used when writing, reviewing, or refactoring HTML with Tailwind utility classes to improve visual hierarchy, spacing, typography, color, depth, and polish. Triggers on tasks involving UI cleanup, design review, Tailwind refactoring, component styling, or visual improvements.
Follow the principles of Robert C. Martin's *Clean Code* for code review, refactoring, and writing. Covers best practices for naming, functions, comments, and error handling.
Expert TypeScript refactoring patterns for cleaner, type-safe code
Three-phase design review. Chain architect → refiner → critique subagents. Triggers on: 'design review', 'architecture review', '/arc', system design proposals, significant refactoring decisions, new service or module design.
Execute apply production-ready Supabase SDK patterns for TypeScript and Python. Use when implementing Supabase integrations, refactoring SDK usage, or establishing team coding standards for Supabase. Trigger with phrases like "supabase SDK patterns", "supabase best practices", "supabase code patterns", "idiomatic supabase".
Provides naming conventions and Props type definition patterns for React components. Defines naming rules for file names and component names, Props type definitions using the ComponentNameProps pattern, and best practices for React 19. Use this when referencing component creation, naming convention checks, Props type definition, refactoring, and ESLint/TypeScript error resolution.