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Found 1,037 Skills
Build empowered product teams using discovery and delivery dual-track. Use when the user mentions "product discovery", "empowered teams", "feature factory", "product roadmap", "opportunity assessment", or "product vision". Covers product discovery techniques, team structure, and continuous value delivery. For customer interviews, see mom-test. For ongoing discovery systems, see continuous-discovery.
Business opportunity query skill. It is applicable to searching business opportunity lists by keywords. Use this skill when users need to search for business opportunities by keywords.
Triage Unity and Unreal Engine editor, build, package, cook, compile, and CI logs into the first actionable failure, likely subsystem, and next debugging steps. Use when a game project fails to build, cook, package, import assets, compile scripts/code, or throws noisy editor/runtime errors, even if the user only shares raw log text or says "Unity build failed", "Unreal cook error", "Editor.log", "UHT/UBT failed", or "packaging started breaking after asset moves".
Designs an unpaid, perks-only developer champions or ambassador program end to end - readiness check, intake model, published selection criteria, behaviour-based obligations, an access-first perk ladder, fixed terms with renewal and alumni status, and a cohort scorecard. Use whenever the user mentions an ambassador or champions program, MVP-style recognition, community heroes, "how do we recognise our top community members", what perks ambassadors should get, an ambassador program that went quiet, or removing an inactive champion - even if they never say "champion". Not for paid creator, affiliate or revenue-share partnerships. For measuring the community itself use samber/developer-relations-skills@developer-community-health.
Framework for recruiting, activating, and rewarding community champions.
Enables Claude to manage Nextdoor neighborhood posts and community engagement
Launch Unity project with matching Editor version via uloop CLI. Use when you need to: (1) Open a Unity project with the correct Editor version, (2) Restart Unity to apply changes, (3) Switch build target when launching.
Reddit community engagement — post to relevant subreddits, comment with expertise, vote, and build karma organically.
Complete Developer Relations playbook — from community building to documentation strategy to event planning. Covers Discord/Slack management, conference speaking, hackathon sponsorship, and measuring DevRel ROI. By @WeiYipei.
Write and publish single posts on Meta's Threads — the Threads format-execution skill. Use when someone wants a "Threads post," to "post to Threads," grow on Meta's Threads, or publish a Threads post via WoopSocial. Writes a Threads-native conversation post (text <=500 + optional media) built to earn replies — Threads is conversation-first: replies outweigh likes and engagement velocity drives distribution. Uses the REPLY framework. Reads brand-profile + goals-and-kpis first. WoopSocial publishes ONE Threads post (no native multi-post chain, no polls/voice/GIF, no reply surface); the replying that drives reach is a human/community-management job; metrics never fabricated; no engagement bait. Distinct from thread-writer (a user saying "write a thread" wants that multi-post X chain, not this), x-growth (sibling text platform, different culture) and caption-writer (text only).
Use this skill when users need to calculate market size (TAM/SAM/SOM), assess market opportunity, validate market potential, or determine if a market is big enough to pursue. Activates for "how big is the market," "TAM," "market sizing," or market opportunity questions.
Find specific GameObjects in scene. Use when: searching for objects by name, finding objects with specific components, locating tagged/layered objects, getting currently selected GameObjects in Unity Editor, or when user asks to find GameObjects. Returns matching GameObjects with paths and components.