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Found 408 Skills
Network programming patterns with Hyper, Tonic, and Tower. Use when building HTTP services, gRPC applications, implementing middleware, connection pooling, or health checks.
Merge extract-rules output from multiple projects into a unified portable rule set. Promotes .local.md patterns shared across projects to Principles format.
Critical PowerShell changes, deprecations, and migrations for 2025
Download YouTube video transcripts (subtitles/captions) using yt-dlp. Use this skill whenever the user provides a YouTube URL and wants the transcript, asks to "download transcript", "get captions/subtitles", or "transcribe a YouTube video". Also triggers when user needs text content extracted from any YouTube video, even if they don't explicitly say "transcript" (e.g., "what does this video say", "get me the text from this video", "I need the content of this YouTube link").
Generate or update CLAUDE.md from blueprint artifacts. Use when adding team instructions, converting inline content to @imports, or setting up CLAUDE.local.md.
C# scripting in Unity for gameplay, behavior, and engine integration. PROACTIVELY activate for: (1) writing Unity C# scripts, (2) MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), (3) coroutines and async/await in Unity, (4) delegates, events, Action/Func patterns, (5) ScriptableObject creation and serialization, (6) GetComponent / TryGetComponent and component caching, (7) physics scripting (Rigidbody, raycast, collision/trigger callbacks), (8) animation scripting (Animator parameters, state machines, IK), (9) NavMesh and NavMeshAgent scripting, (10) input handling (Input System package), (11) custom serialization and SerializeField. Provides: lifecycle reference, coroutine vs async patterns, ScriptableObject templates, Rigidbody/collision recipes, NavMesh examples, and Input System setup.
This skill should be used when creating markdown-based presentations with expandable sections, timing guides, and speaker-friendly formatting. Use for team onboarding, technical deep-dives, and knowledge transfer sessions.
Perform a comprehensive session retrospective. Use when user says "retro", "retrospective", "회고", or at the end of a working session.
Create comprehensive Fishbone (Ishikawa/Cause-and-Effect) diagrams for structured root cause brainstorming. Guides teams through problem definition, category selection (6Ms, 8Ps, 4Ss, or custom), cause identification, sub-cause drilling, prioritization via multi-voting, and 5 Whys integration. Generates visual SVG diagrams and professional HTML reports. Use when brainstorming potential causes, conducting root cause analysis, facilitating quality improvement sessions, analyzing defects or failures, structuring team problem-solving, or when user mentions "fishbone", "Ishikawa", "cause and effect diagram", "6Ms", "cause analysis", or "brainstorming causes".
Generate comprehensive product requirements documents. Use when starting a new feature or product initiative and need structured documentation.
Use when asked to "thinking in bets", "make decisions under uncertainty", "think probabilistically", "avoid resulting", "separate decision quality from outcomes", or "reduce bias in decisions". Helps make explicit bets and evaluate decisions on process, not results. The Thinking in Bets framework (from Annie Duke) applies poker strategy to business and life decisions.
Expert guidance for developing, testing, and deploying mobile applications with Tauri 2. Use when working with Tauri 2 mobile development for Android/iOS, including project setup, Rust backend patterns, frontend integration, plugin usage (biometric, geolocation, notifications, IAP), emulator/ADB testing, code signing, and Play Store/App Store deployment.