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Found 3,805 Skills
Elastic ML anomaly detection skill — investigation/RCA, score explanation, job operations (create, datafeed, start/stop, results), and troubleshooting (missing docs, memory limits, datafeed health, lifecycle). Operates against Kibana Agent Builder MCP tools (`ad_*`) on `.ml-anomalies-*`, `.ml-config`, `.ml-notifications-*`, `.ml-annotations-*`. Use when answering "what broke?"/"which entity?"/RCA, "why is score high/low?"/renormalization, "datafeed stopped"/"memory limit", or any request to set up or configure an ML anomaly detection job.
This skill should be used when interfacing with the Buffer social media scheduling API. It handles scheduling social media posts, checking the queue, listing channels, creating ideas, and managing Buffer accounts.
Vendor-neutral skill to cluster sales call objections and extract response patterns for enablement.
Vendor-neutral skill to score customer churn risk from account signals and produce prioritized retention actions.
Install and configure ktx, the self-improving context layer that teaches AI agents to query data warehouses accurately with approved metrics, semantic layer, and business knowledge.
Context layer for AI data agents - query warehouses accurately with semantic layers, metrics, and wiki knowledge through MCP
Use when automating or advising on MotherDuck REST API control-plane workflows for service-account provisioning, supported access-token lifecycle operations, Duckling instance configuration, active account inspection, or Dive embed sessions. Do not use for SQL or data-plane query work.
Nature figure preparation: resolution (300+ DPI), formats (AI/EPS/TIFF), RGB color, Helvetica/Arial fonts, lowercase panel labels, image integrity requirements.
Operate SkipCalls AI phone receptionists through MCP. Use when the user mentions SkipCalls, AI receptionist/answering service/front desk, missed or inbound calls, call transcripts, scheduling a one-time outbound call, greetings, tasks, calendars, transfers, SMS behavior, business profile Q&A, or MCP connector setup.
Use this skill for OKX Outcomes markets (YES/NO event contracts, formerly OKX Predictions) via the okx-outcomes binary. Triggers: 'list prediction events', '预测市场', 'event detail', 'place prediction order', '预测下单', 'buy YES', 'buy NO', '撤单 预测', 'split xp', '拆分 xp', 'merge YES NO', '赎回 预测', 'prediction positions', '预测持仓', 'live prediction price', '预测行情', 'OHLCV candles', 'K线', 'CTF', 'polymarket'. Auth: OAuth sign-in via 'okx outcomes auth login'; writes need a signing key configured by 'okx outcomes setup'. Do NOT use for OKX CEX event contracts (use okx-cex-trade event), spot/swap/futures (okx-cex-trade), crypto market data (okx-cex-market), or CEX portfolio (okx-cex-portfolio). Namespace required: account: balance/positions/order/orders/trades; clob: price/prices/midpoint/midpoints/spread/spreads/book/books; data: events/event/event-markets/market/trending/ticker/candles; ctf: split/merge/redeem; wallet: show; auth: login/refresh/status; setup: status/region/bind.
The all-in-one ship finisher — bundle uncommitted work into atomic commits, run the change-gated lint preflight, author or update the dated changelog entry, compose a Conventional Commits PR title (the release-please bump signal), push, open or update a PR, and transition linked Linear issues to In Review. Use when asked to ship, send it, finish a branch, open or update a PR for the current work, or wrap up and push. A thin orchestrator that delegates the commit step to the `commit` skill, the lint gate to the `preflight` skill, the changelog to the `changelog` skill, and the Linear writeback to the `linear-sync` skill; it owns the branch guard, the release-type decision (by the change's semantic category), PR-title composition, push, and PR. One skill serves monorepos and single-package repos alike.
Write idiomatic GDScript for Godot 4.x: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (func signatures, yield -> await, export -> @export).