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Found 3,411 Skills
Publish or update a game on Steam with Steamworks and SteamPipe: configure depots and packages, upload builds with steamcmd, set a build live on a branch, and run the release checklists. Use for Steam publishing, app_build.vdf/steamcmd uploads, depots, beta branches, or a store page release.
Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, heightmap/terrain, or loot tables.
Use Phaser 3 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.
Rewrite English content into Simplified Chinese. It is used for rewriting English articles, documents, and blogs into Chinese. Adopt the deverbalization technique: understand the original meaning, break away from the English structure, and express naturally in Chinese instead of word-for-word translation. Preserve Markdown formatting and AI-specific terminology.
Enforces constrained, opinionated styling patterns for gluestack-ui v4. Main overview skill that coordinates specialized sub-skills for setup, components, styling, variants, performance, and validation.
Identifies duplicate domain functionality across components and suggests consolidation opportunities. Use when finding common domain logic, detecting duplicate functionality, analyzing shared classes, planning component consolidation, or when the user asks about common components, duplicate code, or domain consolidation.
Use when building, refactoring, debugging, or testing iOS/macOS features using The Composable Architecture (TCA). Covers feature structure, effects, dependencies, navigation patterns, and testing with TestStore.
Advanced features guide for Euler Finance V2 protocol. This skill should be used when implementing vault hooks, flash loans, debt transfer, fee flow mechanics, or EUL rewards. Triggers on tasks involving hooks, pause guardians, access control, flash loans, pullDebt, FeeFlowController, or RewardToken.
Manual-only operator command for Cardano CLI: dispatches directly to OpenClaw Exec Tool (no model) so you can run deterministic, approval-gated cardano-cli commands (native or Docker fallback).
Patterns and best practices for building robust AsyncStream and AsyncSequence types, learned from swift-async-algorithms.
SWC Rust-based JS/TS compiler. Use for fast compilation.
Supabase PostgreSQL backend-as-a-service with realtime. Use for serverless PostgreSQL.