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Found 325 Skills
Convert any data file to another format: CSV, Parquet, JSON, Excel, GeoJSON, and more. Use when the user says "convert to parquet", "save as xlsx", "export as JSON", "make this a CSV", "turn into parquet", or any variation of format-to-format conversion for data files. Also triggers when the user wants to write Parquet, Excel, or other binary formats that Claude cannot produce natively.
ZOLOZ product integration and support specialist. Use this skill whenever the user mentions ZOLOZ, eKYC, RealID, Real ID, Connect, Face Capture, Face Compare, ID Recognition, ID Network, NFC Reader, CN Authority, AML screening, Deeper, RealDoc, GeoTrust Locator, or any identity verification / biometric / document recognition product from Ant Group. Also trigger when users mention ZOLOZ-related concepts like gateway signing, transaction IDs, checkresult, initialize API, metaInfo, ZLZFacade, ZLZRequest, or ZOLOZ Portal. This skill covers product questions, technical integration, API troubleshooting, SDK issues, Portal operations, and pricing — use it broadly for anything ZOLOZ-related.
Generate, regenerate, and validate 2D DXF drawings from Python ezdxf sources. Use for DXF files, gen_dxf() sources, 2D profiles, outlines, templates, gaskets, panels, flat patterns, laser/plasma/waterjet cut layouts, and 2D drawing exports of CAD geometry.
A high-level interactive graphing library for Python. Ideal for web-based visualizations, 3D plots, and complex interactive dashboards. Built on plotly.js, it allows users to zoom, pan, and hover over data points in a browser-based environment. Use for interactive charts, web applications, Jupyter notebooks, 3D data visualization, geographic maps, financial charts, animations, time-series analysis, and building production-ready dashboards with Dash.
Builds dashboards, reports, and data-driven interfaces requiring charts, graphs, or visual analytics. Provides systematic framework for selecting appropriate visualizations based on data characteristics and analytical purpose. Includes 24+ visualization types organized by purpose (trends, comparisons, distributions, relationships, flows, hierarchies, geospatial), accessibility patterns (WCAG 2.1 AA compliance), colorblind-safe palettes, and performance optimization strategies. Use when creating visualizations, choosing chart types, displaying data graphically, or designing data interfaces.
Provides brand messaging architecture, value proposition, and brand pillar development frameworks including Peep Laja's Message Layers, Osterwalder's Value Proposition Canvas, Geoffrey Moore positioning template, April Dunford's Five Components, StoryBrand SB7, Andy Raskin's Strategic Narrative, the Messaging House, and MECLABS quality tests. Auto-activates during messaging framework development, value proposition creation, and brand pillar definition. Use when discussing messaging architecture, value proposition, brand pillars, message layers, messaging house, messaging hierarchy, elevator pitch, Peep Laja, Geoffrey Moore, April Dunford, StoryBrand, Andy Raskin, or MECLABS.
Use when the user asks to "optimize entity presence", "build knowledge graph", "improve knowledge panel", "entity audit", "establish brand entity", "Google does not know my brand", "no knowledge panel", or "establish my brand as an entity". Works standalone with public search and AI query testing; supercharged when you connect ~~knowledge graph + ~~SEO tool + ~~AI monitor for automated entity analysis. For structured data implementation, see schema-markup-generator. For content-level AI optimization, see geo-content-optimizer.
When designing distributed systems for scalability, reliability, and consistency. Covers CAP/PACELC theorems, consistency models (strong, eventual, causal), replication patterns (leader-follower, multi-leader, leaderless), partitioning strategies (hash, range, geographic), transaction patterns (saga, event sourcing, CQRS), resilience patterns (circuit breaker, bulkhead), service discovery, and caching strategies for building fault-tolerant distributed architectures.
Creating interactive data visualisations using d3.js. This skill should be used when creating custom charts, graphs, network diagrams, geographic visualisations, or any complex SVG-based data visua...
Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.
Blog strategy development including topic cluster architecture with hub-and-spoke design, audience mapping, competitive landscape analysis, AI citation surface strategy across ChatGPT/Perplexity/AI Overviews, distribution channel planning (YouTube, Reddit, review platforms for GEO), content scoring targets, measurement framework, and content differentiation through original research and first-hand experience. Use when user says "blog strategy", "content strategy", "blog positioning", "what should I blog about", "blog topics", "content pillars", "blog ideation".
Use this skill when working with procedural generation in Unreal Engine: PCG framework, ProceduralMesh, instanced mesh, HISM, spline, runtime mesh, noise, terrain generation, or dungeon generation. See references/pcg-node-reference.md for PCG node types and references/procedural-mesh-patterns.md for mesh generation patterns. For physics on procedural geometry, see ue-physics-collision.