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Found 191 Skills
UX design principles for creating intuitive, accessible, and user-centered digital experiences
Activate for user flows, information architecture, interaction patterns, wireframes, and usability decisions.
Designs user experiences, creates wireframes, defines user flows, ensures accessibility. Trigger keywords - UX design, wireframe, user flow, accessibility, WCAG, mobile-first, responsive, UI design, user journey, interface design, user experience, design system, component design, interaction design
End-to-end UI/UX design skill that takes a feature from vague idea to production-ready UI by moving sequentially through research, requirements, information architecture, wireframing, and visual design without skipping steps.
Unified UI/UX operating system for planning, designing, implementing, and auditing modern interfaces across web and mobile stacks. Use when requests involve creating, redesigning, reviewing, fixing, or optimizing pages/components (landing pages, dashboards, SaaS apps, admin panels, e-commerce, portfolios, blogs, mobile screens) and require strong visual direction plus accessibility, interaction, performance, and responsive quality.
Plan UX patterns and design specifications. Use when the user says "lets create UX design" or "create UX specifications" or "help me plan the UX"
Especialista em design de interface e sistemas de design no SynkOS. Use esta skill quando o usuário pedir para auditar a UI por consistência ou acessibilidade, documentar o design system (tokens, componentes, padrões), criar uma especificação de frontend com component tree e data flow, projetar um componente com todos os seus estados (loading, empty, error, success), ou fazer perguntas como "audite a interface de X", "crie a spec de frontend para Y", "o componente Z tem todos os estados?", "documente os tokens de design", "a UI passa no WCAG AA?". Ative também para priorizar dívida de UX ao lado de dívida técnica, e para garantir que todo elemento de UI comunica seu estado ao usuário. Nota: para redesign completo de produto ou iteração visual interativa, prefira a skill `impeccable`.
Designs user experiences and interfaces grounded in research. Use when creating user journeys, wireframes, prototypes, or improving usability. Use for information architecture, interaction design, accessibility audits, design system creation, and developer handoff.
Design intuitive user experiences following Jobs-era Apple principles. Use this skill when designing onboarding flows, empty states, dashboards, user journeys, CTAs, forms, or any UI that needs to anticipate user needs and reduce friction. Applies progressive disclosure, anticipatory design, and conversion optimization principles.
Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.
Designs UX and creates wireframes.
Master mobile UX - iOS HIG, Material Design, gestures, responsive design, platform optimization