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Found 21 Skills
Activate for color systems, typography, composition, imagery direction, and visual identity work.
Master color design with color theory, accessibility, theming, and dark mode. Create harmonious color systems that work across contexts, support accessibility standards, and enable flexible theming. Includes color psychology, contrast ratios, and color-blind friendly palettes.
Expert guidance on map design principles, color theory, visual hierarchy, typography, and cartographic best practices for creating effective and beautiful maps with Mapbox. Use when designing map styles, choosing colors, or making cartographic decisions.
Creating pixel art textures for Hytale following official art style guidelines. Covers texture density (32px/64px), color theory, shadow painting, avoiding pure black/white, and texture techniques. Use when creating textures for blocks, items, characters, or any visual assets.
Game art principles. Visual style selection, asset pipeline, animation workflow.
Color science expert skill with 286K words of reference material covering OKLCH/OKLAB, palette generation, accessibility/contrast, color naming, pigment mixing, and historical color theory.
Design system principles, component libraries, typography, color theory, spacing systems, and design tokens
General UI/UX judgment for layout, polish, visual hierarchy, spacing, typography, color, and accessibility. Use when no product-specific or Frappe-specific design system skill applies.
Professional graphic design principles for digital and print media. Use when creating visual designs, choosing color palettes, typography, layouts, or providing design feedback.