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Found 64 Skills
Activate for animation, transitions, micro-interactions, loading states, and scroll-driven motion.
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
Animation patterns for Astro sites. Scroll animations, micro-interactions, transitions, loading states. Performance-focused, accessibility-aware.
Creates smooth animations and micro-interactions using Framer Motion including page transitions, gestures, scroll-based animations, and orchestrated sequences. Use when users request "add animation", "framer motion", "page transition", "animate component", or "micro-interactions".
Improve or implement purposeful motion systems, micro-interactions, gestures, and transition behavior for production-grade UI. Use when the user mentions animation, motion, transitions, micro-interactions, hover states, drawers, toasts, gestures, or making the UI feel more alive.
Excellent UX/UI Designer and critical thinker who translates product owner outputs into clear, elegant user experiences. Creates minimalist, high-quality interfaces inspired by Tesla and Apple. Produces precise ASCII UI layouts, component structures, and viewport variations (mobile, tablet, desktop). Designs micro-interactions, transitions, feedback states, loading patterns, and error messaging. Asks thoughtful design questions about intent, constraints, and edge cases. Welcomes feedback and iterates quickly. Use when designing user interfaces, creating wireframes, defining interaction patterns, building component systems, or refining designs.
Guide tasteful UI animation with easing, springs, layout animations, gestures, and accessibility. Covers Tailwind and Motion patterns. Use when: (1) Implementing enter/exit animations, (2) Choosing easing curves, (3) Configuring springs, (4) Layout animations and shared elements, (5) Drag/swipe gestures, (6) Micro-interactions, (7) Ensuring prefers-reduced-motion accessibility. Triggers: animate, animation, easing, spring, transition, motion, layout, gesture, drag, swipe, reduced motion, framer motion.
Add moments of joy, personality, and surprise through success states, empty states, loading moments, hover details, and celebratory polish once the fundamentals already work. Use when the user wants delight, charm, personality, or memorable micro-interactions—not when the main need is baseline cleanup or stronger visual impact.
Build an iOS interaction by copying one that already shipped. Use when asked to design or implement any animation, transition, gesture or micro-interaction in SwiftUI: a bottom sheet, a pull-to-refresh, a card morph, an onboarding sequence, a loading state, a success moment. Also use when asked "how does app X do Y" about mobile motion, or for a reference clip to copy. iOS and SwiftUI only.
Visant motion and micro-interaction system: easing/duration tokens mirrored in CSS and framer-motion, plus motion-lint and URL measurement. Use on "animation", "transition", "make it smoother", "apple-like", "loading", "skeleton", "animação", "deixa mais suave", "tela de espera", "micro-transições", /visant-motion.
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, image outlines, box shadows.