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Found 53 Skills
Use when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible
Guide tasteful UI animation with easing, springs, layout animations, gestures, and accessibility. Covers Tailwind and Motion patterns. Use when: (1) Implementing enter/exit animations, (2) Choosing easing curves, (3) Configuring springs, (4) Layout animations and shared elements, (5) Drag/swipe gestures, (6) Micro-interactions, (7) Ensuring prefers-reduced-motion accessibility. Triggers: animate, animation, easing, spring, transition, motion, layout, gesture, drag, swipe, reduced motion, framer motion.
Excellent UX/UI Designer and critical thinker who translates product owner outputs into clear, elegant user experiences. Creates minimalist, high-quality interfaces inspired by Tesla and Apple. Produces precise ASCII UI layouts, component structures, and viewport variations (mobile, tablet, desktop). Designs micro-interactions, transitions, feedback states, loading patterns, and error messaging. Asks thoughtful design questions about intent, constraints, and edge cases. Welcomes feedback and iterates quickly. Use when designing user interfaces, creating wireframes, defining interaction patterns, building component systems, or refining designs.
Animation patterns for Astro sites. Scroll animations, micro-interactions, transitions, loading states. Performance-focused, accessibility-aware.
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, image outlines, box shadows.
Modern animation library for React and JavaScript. Create smooth, production-ready animations with motion components, variants, gestures (hover/tap/drag), layout animations, AnimatePresence exit animations, spring physics, and scroll-based effects. Use when building interactive UI components, micro-interactions, page transitions, or complex animation sequences.
Motion design and animation for user interfaces. Use when creating micro-interactions, page transitions, loading states, or any UI animation across web and mobile platforms.
React game UI patterns using shadcn/ui, Tailwind, and Framer Motion for polished game interfaces. Use when building HUDs, resource bars, scoreboards, modals, tooltips, card components, or any game UI. Includes micro-interactions, animations, responsive layouts, and accessibility for games. Triggers on requests for game interface components, UI animations, or shadcn/ui game patterns.
The canonical rulebook of UI craft and feel. Every element must earn its place and do its one job well; the surface must be tight, clean, calm, and genuinely pleasant to use. The single source of truth that landing-audit grades against and that shipit checks touched UI files against before commit. Use when building or editing ANY user-facing UI, page, screen, hero, or component, or when the user mentions design, layout, hierarchy, typography, color, spacing, contrast, CTAs, or micro-interactions.
Aura - Senior UI/UX Design Architect with 12+ years creating premium digital experiences. Use when designing landing pages, dashboards, mobile apps, design systems, component libraries, or brand-aligned UI. Specializes in React/Tailwind/Framer Motion prototypes, responsive design, micro-interactions, and discovery-first design process.