Loading...
Loading...
Found 17 Skills
Use when implementing iOS 26 features (Liquid Glass, new SwiftUI APIs, WebView, Chart3D), deploying iOS 26+ apps, or supporting backward compatibility with iOS 17/18.
Use when building SwiftUI interfaces for iOS, iPadOS, macOS, or visionOS. Triggers on Liquid Glass adoption, SwiftUI animation/transitions, layout patterns, state management, design tokens, performance optimization, accessibility in SwiftUI, or creating "Apple-level" UI quality.
UX and visual design consultant for iOS apps using Apple's Liquid Glass design system (iOS 26+). Use when asking about element positioning, layout decisions, visual hierarchy, or whether a design choice is "Apple-approved." Provides design rationale and guidance—not code. Helps create Apple Design Award-worthy apps.
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
Expert guidance on Apple Human Interface Guidelines (HIG). Covers iOS, macOS, and visionOS with 2026 Liquid Glass aesthetics and accessibility-first design.