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Found 668 Skills
Implement MVVM patterns using CommunityToolkit.Mvvm in Avalonia applications with ViewModels, Commands, and Dependency Injection
Product discovery framework based on Teresa Torres' "Continuous Discovery Habits". Use when you need to: (1) build an opportunity solution tree from desired outcomes, (2) identify and prioritize customer opportunities, (3) design assumption tests for product ideas, (4) structure customer interview snapshots, (5) map assumptions to experiments, (6) move from output-driven to outcome-driven product development, (7) map current-state customer experiences, (8) build a weekly discovery habit.
Brainstorm product ideas for an existing product using multi-perspective ideation from PM, Designer, and Engineer viewpoints. Use when generating new feature ideas, brainstorming solutions for an identified opportunity, or ideating with a product trio.
Social media strategy, content creation, and platform optimization. Use when creating social content, developing engagement strategies, optimizing for platform algorithms, or building community.
Systematic X (Twitter) operations skill for founders, indie developers, and tech professionals. Implements a daily Plan-Do-Check-Act closed loop with content strategy (5-pillar system), multimodal creation, thread growth playbook, engagement and community building, product promotion integration, persona development, competitor analysis, and data-driven continuous improvement. Use when managing an X account, planning content, analyzing tweet performance, engaging with community, running competitive analysis, or optimizing posting strategy.
Fetches up-to-date documentation for Cesium, CesiumJS, Cesium Viewer, 3D Tiles, Unreal Engine integration, Unity integration, cesium-unreal, cesium-unity, ACesium3DTileset, ACesiumGeoreference, Globe Anchor, Cesium plugin, georeferencing, and Cesium-related APIs using Context7 MCP tools. Useful for CesiumJS classes (Viewer, Entity, Camera, Scene, Cartesian3, etc.), Unreal Engine Cesium components, Unity Cesium components, 3D Tiles specification, and Cesium integrations. Use query-docs with library IDs: /cesiumgs/cesium (CesiumJS), /cesiumgs/cesium-unreal (Unreal), /cesiumgs/cesium-unity (Unity), /websites/ogc_cs_22-025r4 (3D Tiles spec).
Expert in interactive entertainment, creating immersive experiences with Unity, Unreal Engine, and Godot.
Generate and evaluate startup ideas using off-the-beaten-path insights + Why-Now shift analysis. Produces a Startup Ideation Pack (opportunity theses table, scorecard, top idea brief, validation plan). Use for startup ideation, idea selection, “what should we build?”, why now, tarpit avoidance, information diet planning.
Game development expert including DragonRuby, Unity, and game mechanics
Use this skill when creating conference talks, live coding demos, technical blog posts, SDK quickstart examples, or community engagement strategies. Triggers on developer relations, DevRel, developer experience, tech evangelism, talk proposals, CFP submissions, demo scripts, tutorial writing, hackathon planning, community building, and any task involving advocating a product or API to a developer audience.
Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
How to access SuprSend documentation and get support. Includes docs site, LLM-friendly doc endpoints, in-app chat, AI copilot, Slack community, and email support.