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Advise on Unity gameplay script quality
npx skill4agent add besty0728/unity-skills unity-scriptdesignBefore calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.GET /skills/recommend?includeSchema=true
MonoBehaviourScriptableObjectUpdateFind| Lifecycle | When the value is decided | Where it belongs | Typical idiom |
|---|---|---|---|
| Authoring-time | By a designer in the Editor, before Play | | Immutable at runtime; read via |
| Composition-time | Once per scene/instance, at | | Cached reference, no per-frame lookup |
| Runtime-mutable | Every frame or on gameplay events | | Exposed via |
Transformpublic float hp;RigidbodyAnimatorAwakeMonoBehaviourpublic float speedEntitiesSamples/Docs/baking.md:5-16Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).