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Found 540 Skills
Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.
Router for 3D building game mechanics in Three.js. Use when creating survival games, sandbox builders, base builders, or any game with player-constructed structures. Routes to 9 specialized skills for performance, physics, multiplayer, terrain, decay, UX, platform support, and design reference. Start here for building mechanics projects.
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.
Comprehensive frontend development skill for building modern, performant web applications using ReactJS, NextJS, TypeScript, Tailwind CSS. Includes component scaffolding, performance optimization, bundle analysis, and UI best practices. Use when developing frontend features, optimizing performance, implementing UI/UX designs, managing state, or reviewing frontend code.
Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices.
React Three Fiber textures - useTexture, texture loading, environment maps, texture configuration. Use when loading images, working with PBR texture sets, cubemaps, HDR environments, or optimizing texture usage.
React Three Fiber post-processing - @react-three/postprocessing, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
Expert in building cross-platform desktop applications using web technologies (HTML/CSS/JS) with the Electron framework.
Implement advanced filtering and sorting capabilities for APIs with query parsing, field validation, and optimization. Use when building search features, complex queries, or flexible data retrieval endpoints.
React development guidelines with hooks, component patterns, state management, and performance optimization.
Expertise senior/lead React developer 20 tahun dengan TanStack ecosystem (Query, Router, Table, Form, Start). Gunakan skill ini ketika: (1) Membuat aplikasi React dengan TanStack libraries, (2) Review/refactor kode React untuk clean code, (3) Debugging React/TanStack issues, (4) Setup project structure yang maintainable, (5) Optimasi performa React apps, (6) Memilih library yang tepat untuk use case tertentu, (7) Mencegah common bugs dan memory leaks, (8) Implementasi best practices KISS dan less is more. Trigger keywords: React, TanStack, React Query, TanStack Router, TanStack Table, TanStack Form, TanStack Start, Vinxi, clean code, refactor, performance, debugging.
3D HUD rendering with Three.js and TresJS for JARVIS AI Assistant