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Found 31 Skills
Apple Human Interface Guidelines for iOS. Covers navigation (tab bars, NavigationStack, toolbars), interaction design (touch targets, gestures, haptics), accessibility (VoiceOver, Dynamic Type, color contrast), user feedback (loading, errors, empty states), UX patterns (onboarding, permissions, modality, confirmation dialogs), and visual design (dark mode, SF Symbols, layout margins). This skill should be used when designing iOS user experiences, implementing HIG-compliant interactions, ensuring accessibility compliance, building navigation hierarchies, or reviewing apps for Apple design guideline compliance.
When the user wants to add, optimize, or audit popups or modals for lead capture or offers. Also use when the user mentions "popup," "modal," "lightbox," "overlay," "exit-intent," "popup form," "modal design," "lead popup," "popup timing," or "popup triggers."
Use when designing visual interfaces, data visualizations, educational content, or presentations and need to ensure they align with how humans naturally perceive, process, and remember information. Invoke when user mentions cognitive load, visual hierarchy, dashboard design, form design, e-learning, infographics, or wants to improve clarity and reduce user confusion. Also applies when evaluating existing designs for cognitive alignment or choosing between design alternatives.
Remove unnecessary borders, backgrounds, shadows, decorations
Low/high fidelity wireframes, user flows, information architecture, prototyping techniques, and design iteration processes
Spawn 5 Opus subagents with randomly-generated distinct personas to debate a problem from multiple angles. Use when exploring UX decisions, architecture choices, or any decision that benefits from diverse perspectives arguing creatively.
Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about "onboarding flow", "user onboarding", "app launch", "loading state", "drag and drop", "search pattern", "settings design", "notifications", "modality", "multitasking", "feedback pattern", "haptics", "undo redo", "file management", data entry, sharing, collaboration, full screen, audio, video, haptic feedback, ratings, printing, help, or account management in Apple apps. Also use when the user says "how should onboarding work", "my app takes too long to load", "should I use a modal here", "how do I handle errors", "when should I ask for permissions", "how to show progress", or "what's the right way to confirm a delete". Cross-references: hig-foundations for underlying principles, hig-platforms for platform specifics, hig-components-layout for navigation, hig-components-content for data display.
When the user wants to create, optimize, or audit 404 error pages. Also use when the user mentions "404 page," "404 error," "error page," "page not found," "broken link page," "404 design," "custom 404," "404 redirect," "404 page UX," or "404 recovery."
When the user wants to plan website structure, decide which pages to build, or prioritize pages for a new or existing site. Also use when the user mentions "website structure," "site structure," "which pages do I need," "page planning," "sitemap planning," "Must Have pages," "website architecture," or "site hierarchy."
When the user wants to create, optimize, or structure a status page. Also use when the user mentions "status page," "status.yourdomain.com," "uptime," "service health," "incident page," or "system status."
Designs optimal filtering UX for data tables. Use when building a table that needs filters - analyzes the data columns and determines the best filter type for each. Outputs a unified filter field with inline header filters.
Saleor storefront data + UX playbook. Covers GraphQL query design, channel handling, data contracts per surface (PLP/PDP/nav/pricing/availability/media), variant-selection UX, and Saleor-specific correctness rules. Framework-agnostic — agent inspects repo and applies conventions locally.