Total 52,146 skills, Uncategorized has 363 skills
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Use this skill whenever a lawyer or mediator needs help analyzing a dispute for mediation purposes. This includes: reviewing case materials (pleadings, contracts, correspondence, evidence) to identify issues in dispute, summarizing each party's position and interests, conducting legal analysis of the key issues, proposing mediation strategies or settlement directions, and preparing for mediation sessions. Trigger this skill when the user mentions 'mediation', 'dispute analysis', 'settlement', 'dispute resolution', 'identify issues in dispute', 'party positions', 'mediation brief', 'case analysis for mediation', 'ADR', 'mediation preparation', 'caucus strategy', 'settlement options', or any request to analyze a conflict between two or more parties with the goal of finding resolution. Also trigger when the user uploads case files and asks for a structured breakdown of who wants what, what the core disagreements are, or how the case might settle. Even if the user doesn't explicitly say 'mediation', trigger when the context involves analyzing opposing positions in a dispute with a resolution-oriented (rather than litigation-oriented) goal.
Master of price action, chart patterns, and technical indicators - combining classical Wyckoff/Dow theory with modern quantitative validation for edge identificationUse when "technical analysis, chart pattern, indicator, RSI, MACD, support resistance, trend, candlestick, price action, fibonacci, trading, technical-analysis, charts, indicators, price-action, patterns, support-resistance, trend-following" mentioned.
Use this skill when benchmarking compensation, designing equity plans, building leveling frameworks, or structuring total rewards. Triggers on compensation benchmarking, equity grants, stock options, leveling, pay bands, total rewards, salary ranges, and any task requiring compensation strategy or structure design.
Use when users ask about Chinese astrology, zodiac compatibility, BaZi (Four Pillars) birth charts, Five Elements, Zi Wei Dou Shu, Flying Stars Feng Shui, or Qi Men Dun Jia timing. Calculates signs from birth data, interprets charts, and provides forecasts. (project)
Use when creating hand-drawn or classical animation, working with frame-by-frame techniques, or applying Disney principles in their original artistic context.
A systematic stock analysis framework based on Warren Buffett's value investing philosophy. It provides a complete investment analysis process including economic moat analysis, financial evaluation, management assessment, valuation methods and risk control. Suitable for evaluating specific stocks, screening high-quality targets, analyzing competitive advantages, and building investment portfolios. Activate when users mention keywords such as "Buffett", "value investing", "economic moat", "ROE", "pricing power", "long-term holding", "margin of safety", "circle of competence", "white horse stock", "blue chip stock", or when stock investment analysis is required.
Use when interpreting Tarot cards, designing spreads, performing readings, or building AI tarot features (daily card, card combinations, timing). Covers Major/Minor Arcana meanings, spread layouts (incl. Celtic Cross), reading ethics, and safe AI positioning. Not for medical/legal/crisis support or death/illness predictions. (project)
Use when developing firmware for microcontrollers, implementing RTOS applications, or optimizing power consumption. Invoke for STM32, ESP32, FreeRTOS, bare-metal, power optimization, real-time systems.
Expert architectural standards for building scalable Godot GAMES (RPGs, Platformers, Shooters) using the Composition pattern (Entity-Component). Use when designing player controllers, NPCs, enemies, weapons, or complex gameplay systems. Enforces "Has-A" relationships for game entities. Trigger keywords: Entity-Component, ECS, Gameplay, Actors, NPCs, Enemies, Weapons, Hitboxes, Game Loop, Level Design.
When the user wants to create detailed production schedules, develop MPS, manage production planning, or translate S&OP to execution. Also use when the user mentions "MPS," "production plan," "available-to-promise," "master schedule," "rough-cut capacity planning," "time-phased planning," "planned orders," or "MRP input." For shop floor scheduling, see production-scheduling. For aggregate planning, see sales-operations-planning.
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Game development patterns, architectures, and best practices