Writing Skills
Overview
Writing skills IS Test-Driven Development applied to process documentation.
Personal skills live in agent-specific directories ( for Claude Code, for Codex)
You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).
Core principle: If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.
REQUIRED BACKGROUND: You MUST understand core-engineering:test-driven-development before using this skill. That skill defines the fundamental RED-GREEN-REFACTOR cycle. This skill adapts TDD to documentation.
Authoring standard: Use references/skill-standards/README.md as the source of truth for naming, frontmatter, trigger contracts, progressive disclosure, metadata parity, and example quality.
What is a Skill?
A skill is a reference guide for proven techniques, patterns, or tools. Skills help future Claude instances find and apply effective approaches.
Skills are: Reusable techniques, patterns, tools, reference guides
Skills are NOT: Narratives about how you solved a problem once
TDD Mapping for Skills
| TDD Concept | Skill Creation |
|---|
| Test case | Pressure scenario with subagent |
| Production code | Skill document (SKILL.md) |
| Test fails (RED) | Agent violates rule without skill (baseline) |
| Test passes (GREEN) | Agent complies with skill present |
| Refactor | Close loopholes while maintaining compliance |
| Write test first | Run baseline scenario BEFORE writing skill |
| Watch it fail | Document exact rationalizations agent uses |
| Minimal code | Write skill addressing those specific violations |
| Watch it pass | Verify agent now complies |
| Refactor cycle | Find new rationalizations → plug → re-verify |
The entire skill creation process follows RED-GREEN-REFACTOR.
When to Create a Skill
Create when:
- Technique wasn't intuitively obvious to you
- You'd reference this again across projects
- Pattern applies broadly (not project-specific)
- Others would benefit
Don't create for:
- One-off solutions
- Standard practices well-documented elsewhere
- Project-specific conventions (put in CLAUDE.md)
- Mechanical constraints (if it's enforceable with regex/validation, automate it—save documentation for judgment calls)
Skill Types
Technique
Concrete method with steps to follow (condition-based-waiting, root-cause-tracing)
Pattern
Way of thinking about problems (flatten-with-flags, test-invariants)
Reference
API docs, syntax guides, tool documentation (office docs)
Authoring Standard
Use references/skill-standards/README.md as the single source of truth for:
- and for skill naming and frontmatter
- , , and for descriptions and discoverability
- and for what belongs in
- , , and for supporting files
- , , and for examples and runtime parity
Load that file before drafting or refactoring any skill. This skill focuses on the TDD workflow that proves those rules actually work under pressure.
Optional Authoring Patterns
These are implementation aids, not the source of truth:
- Use small flowcharts only for non-obvious decisions or loops where agents commonly stop too early.
- Prefer one excellent example over multi-language dilution.
- Use in this directory for diagram styling when you truly need a flowchart.
- Use to render diagrams for human review when needed.
The Iron Law (Same as TDD)
NO SKILL WITHOUT A FAILING TEST FIRST
This applies to NEW skills AND EDITS to existing skills.
Write skill before testing? Delete it. Start over.
Edit skill without testing? Same violation.
No exceptions:
- Not for "simple additions"
- Not for "just adding a section"
- Not for "documentation updates"
- Don't keep untested changes as "reference"
- Don't "adapt" while running tests
- Delete means delete
REQUIRED BACKGROUND: The core-engineering:test-driven-development skill explains why this matters. Same principles apply to documentation.
Testing All Skill Types
Different skill types need different test approaches:
Discipline-Enforcing Skills (rules/requirements)
Examples: TDD, verification-before-completion, designing-before-coding
Test with:
- Academic questions: Do they understand the rules?
- Pressure scenarios: Do they comply under stress?
- Multiple pressures combined: time + sunk cost + exhaustion
- Identify rationalizations and add explicit counters
Success criteria: Agent follows rule under maximum pressure
Technique Skills (how-to guides)
Examples: condition-based-waiting, root-cause-tracing, defensive-programming
Test with:
- Application scenarios: Can they apply the technique correctly?
- Variation scenarios: Do they handle edge cases?
- Missing information tests: Do instructions have gaps?
Success criteria: Agent successfully applies technique to new scenario
Pattern Skills (mental models)
Examples: reducing-complexity, information-hiding concepts
Test with:
- Recognition scenarios: Do they recognize when pattern applies?
- Application scenarios: Can they use the mental model?
- Counter-examples: Do they know when NOT to apply?
Success criteria: Agent correctly identifies when/how to apply pattern
Reference Skills (documentation/APIs)
Examples: API documentation, command references, library guides
Test with:
- Retrieval scenarios: Can they find the right information?
- Application scenarios: Can they use what they found correctly?
- Gap testing: Are common use cases covered?
Success criteria: Agent finds and correctly applies reference information
Common Rationalizations for Skipping Testing
| Excuse | Reality |
|---|
| "Skill is obviously clear" | Clear to you ≠ clear to other agents. Test it. |
| "It's just a reference" | References can have gaps, unclear sections. Test retrieval. |
| "Testing is overkill" | Untested skills have issues. Always. 15 min testing saves hours. |
| "I'll test if problems emerge" | Problems = agents can't use skill. Test BEFORE deploying. |
| "Too tedious to test" | Testing is less tedious than debugging bad skill in production. |
| "I'm confident it's good" | Overconfidence guarantees issues. Test anyway. |
| "Academic review is enough" | Reading ≠ using. Test application scenarios. |
| "No time to test" | Deploying untested skill wastes more time fixing it later. |
All of these mean: Test before deploying. No exceptions.
Bulletproofing Skills Against Rationalization
Skills that enforce discipline (like TDD) need to resist rationalization. Agents are smart and will find loopholes when under pressure.
Psychology note: Understanding WHY persuasion techniques work helps you apply them systematically. See persuasion-principles.md for research foundation (Cialdini, 2021; Meincke et al., 2025) on authority, commitment, scarcity, social proof, and unity principles.
Close Every Loophole Explicitly
Don't just state the rule - forbid specific workarounds:
<Bad>
```markdown
Write code before test? Delete it.
```
</Bad>
<Good>
```markdown
Write code before test? Delete it. Start over.
No exceptions:
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
</Good>
### Address "Spirit vs Letter" Arguments
Add foundational principle early:
```markdown
**Violating the letter of the rules is violating the spirit of the rules.**
This cuts off entire class of "I'm following the spirit" rationalizations.
Build Rationalization Table
Capture rationalizations from baseline testing (see Testing section below). Every excuse agents make goes in the table:
markdown
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
Create Red Flags List
Make it easy for agents to self-check when rationalizing:
markdown
## Red Flags - STOP and Start Over
- Code before test
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "This is different because..."
**All of these mean: Delete code. Start over with TDD.**
Update CSO for Violation Symptoms
Update the description using
and
from the shared standard. Add symptoms of when you're ABOUT to violate the rule:
yaml
description: use when implementing any feature or bugfix, before writing implementation code
RED-GREEN-REFACTOR for Skills
Follow the TDD cycle:
RED: Write Failing Test (Baseline)
Run pressure scenario with subagent WITHOUT the skill. Document exact behavior:
- What choices did they make?
- What rationalizations did they use (verbatim)?
- Which pressures triggered violations?
This is "watch the test fail" - you must see what agents naturally do before writing the skill.
GREEN: Write Minimal Skill
Write skill that addresses those specific rationalizations. Don't add extra content for hypothetical cases.
Run same scenarios WITH skill. Agent should now comply.
REFACTOR: Close Loopholes
Agent found new rationalization? Add explicit counter. Re-test until bulletproof.
Testing methodology: See @testing-skills-with-subagents.md for the complete testing methodology:
- How to write pressure scenarios
- Pressure types (time, sunk cost, authority, exhaustion)
- Plugging holes systematically
- Meta-testing techniques
Anti-Patterns
❌ Narrative Example
"In session 2025-10-03, we found empty projectDir caused..."
Why bad: Too specific, not reusable
❌ Multi-Language Dilution
example-js.js, example-py.py, example-go.go
Why bad: Mediocre quality, maintenance burden
❌ Code in Flowcharts
dot
step1 [label="import fs"];
step2 [label="read file"];
Why bad: Can't copy-paste, hard to read
❌ Generic Labels
helper1, helper2, step3, pattern4
Why bad: Labels should have semantic meaning
STOP: Before Moving to Next Skill
After writing ANY skill, you MUST STOP and complete the deployment process.
Do NOT:
- Create multiple skills in batch without testing each
- Move to next skill before current one is verified
- Skip testing because "batching is more efficient"
The deployment checklist below is MANDATORY for EACH skill.
Deploying untested skills = deploying untested code. It's a violation of quality standards.
Skill Creation Checklist (TDD Adapted)
IMPORTANT: Use TodoWrite to create todos for EACH checklist item below.
RED Phase - Write Failing Test:
GREEN Phase - Write Minimal Skill:
REFACTOR Phase - Close Loopholes:
Quality Checks:
Deployment:
The Bottom Line
Creating skills IS TDD for process documentation.
Same Iron Law: No skill without failing test first.
Same cycle: RED (baseline) → GREEN (write skill) → REFACTOR (close loopholes).
Same benefits: Better quality, fewer surprises, bulletproof results.
If you follow TDD for code, follow it for skills. It's the same discipline applied to documentation.