ui-skills

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Translated

Opinionated constraints for building better interfaces with agents.

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NPX Install

npx skill4agent add phrazzld/claude-config ui-skills

UI Skills

When invoked, apply these opinionated constraints for building better interfaces.

MANDATORY: Kimi Delegation for UI Implementation

All UI implementation work MUST be delegated to Kimi K2.5 via MCP.
Kimi excels at frontend development. Claude reviews, Kimi builds:
javascript
// Delegate UI implementation to Kimi
mcp__kimi__spawn_agent({
  prompt: `Implement [component/feature].
Apply ui-skills constraints:
- Tailwind CSS defaults, cn() utility
- Accessible primitives (Base UI/Radix/React Aria)
- No h-screen (use h-dvh), respect safe-area-inset
- Animator only transform/opacity, max 200ms feedback
- text-balance for headings, tabular-nums for data
Existing patterns: [reference files]
Output: ${targetPath}`,
  thinking: true
})
Workflow:
  1. Define constraints → Claude (this skill)
  2. Implement UI → Kimi (Agent Swarm)
  3. Review quality → Claude (expert panel review)
Anti-pattern: Implementing UI yourself instead of delegating to Kimi.

How to use

  • /ui-skills
    Apply these constraints to any UI work in this conversation.
  • /ui-skills <file>
    Review the file against all constraints below and output:
    • violations (quote the exact line/snippet)
    • why it matters (1 short sentence)
    • a concrete fix (code-level suggestion)

Stack

  • MUST use Tailwind CSS defaults unless custom values already exist or are explicitly requested
  • MUST use
    motion/react
    (formerly
    framer-motion
    ) when JavaScript animation is required
  • SHOULD use
    tw-animate-css
    for entrance and micro-animations in Tailwind CSS
  • MUST use
    cn
    utility (
    clsx
    +
    tailwind-merge
    ) for class logic

Components

  • MUST use accessible component primitives for anything with keyboard or focus behavior (
    Base UI
    ,
    React Aria
    ,
    Radix
    )
  • MUST use the project’s existing component primitives first
  • NEVER mix primitive systems within the same interaction surface
  • SHOULD prefer
    Base UI
    for new primitives if compatible with the stack
  • MUST add an
    aria-label
    to icon-only buttons
  • NEVER rebuild keyboard or focus behavior by hand unless explicitly requested

Interaction

  • MUST use an
    AlertDialog
    for destructive or irreversible actions
  • SHOULD use structural skeletons for loading states
  • NEVER use
    h-screen
    , use
    h-dvh
  • MUST respect
    safe-area-inset
    for fixed elements
  • MUST show errors next to where the action happens
  • NEVER block paste in
    input
    or
    textarea
    elements

Animation

  • NEVER add animation unless it is explicitly requested
  • MUST animate only compositor props (
    transform
    ,
    opacity
    )
  • NEVER animate layout properties (
    width
    ,
    height
    ,
    top
    ,
    left
    ,
    margin
    ,
    padding
    )
  • SHOULD avoid animating paint properties (
    background
    ,
    color
    ) except for small, local UI (text, icons)
  • SHOULD use
    ease-out
    on entrance
  • NEVER exceed
    200ms
    for interaction feedback
  • MUST pause looping animations when off-screen
  • SHOULD respect
    prefers-reduced-motion
  • NEVER introduce custom easing curves unless explicitly requested
  • SHOULD avoid animating large images or full-screen surfaces

Typography

  • MUST use
    text-balance
    for headings and
    text-pretty
    for body/paragraphs
  • MUST use
    tabular-nums
    for data
  • SHOULD use
    truncate
    or
    line-clamp
    for dense UI
  • NEVER modify
    letter-spacing
    (
    tracking-*
    ) unless explicitly requested

Layout

  • MUST use a fixed
    z-index
    scale (no arbitrary
    z-*
    )
  • SHOULD use
    size-*
    for square elements instead of
    w-*
    +
    h-*

Performance

  • NEVER animate large
    blur()
    or
    backdrop-filter
    surfaces
  • NEVER apply
    will-change
    outside an active animation
  • NEVER use
    useEffect
    for anything that can be expressed as render logic

Design

  • NEVER use gradients unless explicitly requested
  • NEVER use purple or multicolor gradients
  • NEVER use glow effects as primary affordances
  • SHOULD use Tailwind CSS default shadow scale unless explicitly requested
  • MUST give empty states one clear next action
  • SHOULD limit accent color usage to one per view
  • SHOULD use existing theme or Tailwind CSS color tokens before introducing new ones

Expert Panel Review (MANDATORY)

Before returning ANY design output to the user, it MUST pass expert panel review.
See full details:
references/expert-panel-review.md

Quick Reference

  1. Simulate 10 world-class advertorial experts:
    • Ogilvy (advertising), Rams (industrial design), Scher (typography)
    • Wiebe (conversion copy), Laja (CRO), Walter (UX)
    • Cialdini (persuasion), Ive (product design), Wroblewski (mobile)
    • Millman (brand strategy)
  2. Each expert scores 0-100 with specific improvement feedback
  3. Threshold: 90+ average required
  4. If below 90: implement feedback, iterate, re-review
  5. Only return design to user when 90+ achieved

Example Output

markdown
Expert Panel Review: Hero Section

| Expert | Score | Critical Improvement |
|--------|-------|---------------------|
| Ogilvy | 88 | Lead with benefit, not feature |
| Rams | 94 | Clean, focused |
| Scher | 86 | H2 needs more weight contrast |
| Wiebe | 81 | "Get Started" → "Start Free Trial" |
| Laja | 77 | No social proof above fold |
| Walter | 90 | Good emotional resonance |
| Cialdini | 83 | Add urgency element |
| Ive | 92 | Refined execution |
| Wroblewski | 88 | Touch targets good |
| Millman | 85 | Voice slightly inconsistent |

**Average: 86.4** ❌ Below threshold

Implementing: Laja (social proof), Wiebe (CTA), Cialdini (urgency)...

Anti-Patterns

  • ❌ Skipping review for "quick fixes"
  • ❌ Accepting 85+ as "close enough"
  • ❌ Generic feedback ("make it better")
  • ❌ Returning design without 90+ score