textual-widget-development
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Designs and implements custom Textual widgets with composition, styling, and lifecycle management. Use when creating reusable widget components, composing widgets from built-in components, implementing widget lifecycle (on_mount, on_unmount), handling widget state, and testing widgets. Covers custom widgets extending Static, Container, and building complex widget hierarchies.
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View Translation Comparison →Textual Widget Development
Purpose
Build reusable, composable Textual widgets that follow functional principles, proper lifecycle management, and type safety. Widgets are the fundamental building blocks of Textual applications.
Quick Start
python
from textual.app import ComposeResult
from textual.widgets import Static, Container
from textual.containers import Vertical
class SimpleWidget(Static):
"""A simple reusable widget."""
DEFAULT_CSS = """
SimpleWidget {
height: auto;
border: solid $primary;
padding: 1;
}
"""
def __init__(self, title: str, **kwargs: object) -> None:
super().__init__(**kwargs)
self._title = title
def render(self) -> str:
"""Render widget content."""
return f"Title: {self._title}"
# Use in app:
class MyApp(App):
def compose(self) -> ComposeResult:
yield SimpleWidget("Hello")Instructions
Step 1: Choose Widget Base Class
Select appropriate base class based on widget purpose:
python
from textual.widgets import Static, Container, Input, Button
from textual.containers import Vertical, Horizontal, Container as GenericContainer
# For custom content/display - Simple widgets
class StatusWidget(Static):
"""Displays status information."""
pass
# For layout/composition - Container widgets
class DashboardWidget(Container):
"""Composes multiple child widgets."""
pass
# Built-in widgets (ready to use)
# - Static: Display text/rich content
# - Input: Text input field
# - Button: Clickable button
# - Label: Static label
# - Select: Dropdown selector
# - DataTable: Tabular data
# - Tree: Hierarchical dataGuidelines:
- Use for display-only content
Static - Use when you need to compose child widgets
Container - Use built-in widgets first before creating custom ones
- Create custom widgets only when built-in options don't fit
Step 2: Define Widget Initialization and Configuration
Implement with proper type hints and parent class initialization:
__init__python
from typing import ClassVar
from textual.app import ComposeResult
from textual.widgets import Static
class ConfigurableWidget(Static):
"""Widget with configurable parameters."""
DEFAULT_CSS = """
ConfigurableWidget {
height: auto;
border: solid $primary;
padding: 1;
}
ConfigurableWidget .header {
background: $boost;
text-style: bold;
}
"""
# Class constants
BORDER_COLOR: ClassVar[str] = "$primary"
def __init__(
self,
title: str,
content: str = "",
*,
name: str | None = None,
id: str | None = None, # noqa: A002
classes: str | None = None,
variant: str = "default",
) -> None:
"""Initialize widget.
Args:
title: Widget title.
content: Initial content.
name: Widget name.
id: Widget ID for querying.
classes: CSS classes to apply.
variant: Visual variant (default, compact, etc).
Always pass **kwargs to parent:
super().__init__(name=name, id=id, classes=classes)
"""
super().__init__(name=name, id=id, classes=classes)
self._title = title
self._content = content
self._variant = variantImportant Rules:
- Always call with name, id, classes
super().__init__() - Store configuration in instance variables (prefix with )
_ - Use type hints for all parameters
- Document all parameters with docstrings
- Use keyword-only arguments (after ) for optional parameters
*
Step 3: Implement Widget Composition
For complex widgets that contain child widgets:
python
from textual.app import ComposeResult
from textual.containers import Vertical, Horizontal
from textual.widgets import Static, Button, Label
class CompositeWidget(Vertical):
"""Widget that composes multiple child widgets."""
DEFAULT_CSS = """
CompositeWidget {
height: auto;
border: solid $primary;
}
CompositeWidget .header {
height: 3;
background: $boost;
text-style: bold;
}
CompositeWidget .content {
height: 1fr;
overflow: auto;
}
CompositeWidget .footer {
height: auto;
border-top: solid $primary;
}
"""
def __init__(self, title: str, **kwargs: object) -> None:
super().__init__(**kwargs)
self._title = title
self._items: list[str] = []
def compose(self) -> ComposeResult:
"""Compose child widgets.
Yields:
Child widgets in order they should appear.
"""
# Header
yield Static(f"Title: {self._title}", classes="header")
# Content area with items
yield Vertical(
Static(
"Content area" if not self._items else "\n".join(self._items),
id="content-area",
),
classes="content",
)
# Footer with buttons
yield Horizontal(
Button("Add", id="btn-add", variant="primary"),
Button("Remove", id="btn-remove"),
classes="footer",
)
async def on_mount(self) -> None:
"""Initialize after composition."""
# Can now query child widgets
content = self.query_one("#content-area", Static)
content.update("Initialized")
async def add_item(self, item: str) -> None:
"""Add item to widget."""
self._items.append(item)
content = self.query_one("#content-area", Static)
content.update("\n".join(self._items))Composition Pattern:
- Override to yield child widgets
compose() - Use containers (Vertical, Horizontal) for layout
- Use after children are mounted
on_mount() - Query children by ID using
self.query_one()
Step 4: Implement Widget Rendering
For display widgets using :
render()python
from rich.console import Console
from rich.table import Table
from rich.text import Text
from textual.widgets import Static
class RichWidget(Static):
"""Widget that renders Rich objects."""
def __init__(self, data: dict, **kwargs: object) -> None:
super().__init__(**kwargs)
self._data = data
def render(self) -> str | Text | Table:
"""Render widget content as Rich object.
Returns:
str, Text, or Rich-renderable object.
Textual converts to displayable content.
"""
# Simple text
return f"Data: {self._data}"
# Rich Text with styling
text = Text()
text.append("Status: ", style="bold")
text.append(self._data.get("status", "unknown"), style="green")
return text
# Rich Table
table = Table(title="Data")
table.add_column("Key", style="cyan")
table.add_column("Value", style="magenta")
for key, value in self._data.items():
table.add_row(key, str(value))
return tableRendering Methods:
- - Return displayable content
render() - - Update rendered content
update(content) - - Force re-render
refresh()
Step 5: Add Widget Lifecycle Methods
Implement lifecycle hooks for initialization and cleanup:
python
class LifecycleWidget(Static):
"""Widget with full lifecycle implementation."""
def __init__(self, **kwargs: object) -> None:
super().__init__(**kwargs)
self._initialized = False
async def on_mount(self) -> None:
"""Called when widget is mounted to DOM.
Use for:
- Initializing state
- Starting background tasks
- Loading data
- Querying sibling widgets
"""
self._initialized = True
self.update("Widget mounted and ready")
# Start background task
self.app.run_worker(self._background_work())
async def _background_work(self) -> None:
"""Background async work."""
import asyncio
while self._initialized:
await asyncio.sleep(1)
self.refresh()
def on_unmount(self) -> None:
"""Called when widget is removed from DOM.
Use for:
- Cleanup
- Stopping background tasks
- Closing connections
"""
self._initialized = FalseLifecycle Events:
- - After widget mounted and can query children
on_mount() - - After widget removed, before destruction
on_unmount() - - Widget gained focus
on_focus() - - Widget lost focus
on_blur()
Step 6: Implement Widget Actions and Messages
Add interactivity through actions and custom messages:
python
from textual.message import Message
from textual import on
from textual.widgets import Button
class ItemWidget(Static):
"""Widget that posts custom messages."""
class ItemClicked(Message):
"""Posted when item is clicked."""
def __init__(self, item_id: str) -> None:
super().__init__()
self.item_id = item_id
def __init__(self, item_id: str, label: str, **kwargs: object) -> None:
super().__init__(**kwargs)
self._item_id = item_id
self._label = label
def render(self) -> str:
return f"[{self._item_id}] {self._label}"
def on_click(self) -> None:
"""Handle click event."""
# Post message that parent can handle
self.post_message(self.ItemClicked(self._item_id))
# Parent widget handling custom messages
class ItemList(Vertical):
"""Widget that handles ItemWidget messages."""
@on(ItemWidget.ItemClicked)
async def on_item_clicked(self, message: ItemWidget.ItemClicked) -> None:
"""Handle item click message."""
print(f"Item clicked: {message.item_id}")
self.notify(f"Selected: {message.item_id}")Message Pattern:
- Define custom Message subclass
- Post message with
self.post_message() - Parent handles with decorator
@on(MessageType) - Messages bubble up the widget tree
Step 7: Add CSS Styling
Define DEFAULT_CSS for widget styling:
python
class StyledWidget(Static):
"""Widget with comprehensive CSS styling."""
DEFAULT_CSS = """
StyledWidget {
width: 100%;
height: auto;
border: solid $primary;
padding: 1 2;
background: $surface;
}
StyledWidget .header {
width: 100%;
height: 3;
background: $boost;
text-style: bold;
content-align: center middle;
color: $text;
}
StyledWidget .content {
width: 1fr;
height: 1fr;
padding: 1;
overflow: auto;
}
StyledWidget .status-active {
color: $success;
text-style: bold;
}
StyledWidget .status-inactive {
color: $error;
text-style: dim;
}
StyledWidget:focus {
border: double $primary;
}
StyledWidget:disabled {
opacity: 0.5;
}
"""
def render(self) -> str:
return "Styled Widget"CSS Best Practices:
- Use CSS variables ($primary, $success, etc.) for consistency
- Keep DEFAULT_CSS in the widget file
- Use classes for variants
- Use pseudo-classes (:focus, :hover, :disabled)
- Use width/height in fr (fraction) or auto
Examples
Basic Widget Examples
See above instructions for two fundamental widget examples:
- Custom Status Display Widget (rendering with Rich)
- Reusable Data Table Widget (composition pattern)
For advanced widget patterns, see references/advanced-patterns.md:
- Complex container widgets with multiple child types
- Dynamic widget mounting/unmounting
- Lazy loading patterns
- Advanced reactive patterns with watchers
- Custom message bubbling
- Performance optimization (virtual scrolling, debouncing)
- Comprehensive testing patterns
Requirements
- Textual >= 0.45.0
- Python 3.9+ for type hints
- Rich (installed with Textual for rendering)
Common Patterns
Creating Reusable Containers
python
def create_section(title: str, content: Static) -> Container:
"""Factory function for creating sections."""
return Container(
Static(title, classes="section-header"),
content,
classes="section",
)Lazy Widget Mounting
python
async def lazy_mount_children(self) -> None:
"""Mount child widgets gradually."""
for i, item in enumerate(self._items):
await container.mount(self._create_item_widget(item))
if i % 10 == 0:
await asyncio.sleep(0) # Yield to event loopSee Also
- textual-app-lifecycle.md - App initialization and lifecycle
- textual-event-messages.md - Event and message handling
- textual-layout-styling.md - CSS styling and layout