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Use for Roblox Engine API lookup during implementation: finding the correct engine class or service, confirming properties, methods, events, callbacks, datatypes, enums, globals, and built-in libraries, and verifying parameter, return, and property usage for a known engine task. Prefer this skill when the problem is referential rather than architectural.
npx skill4agent add stackfox-labs/luau-skills roblox-apigameworkspacescriptpluginEnumtaskmathstringtableosvectorVector3CFrameRaycastParamsTweenInfoEnum.RaycastFilterType.ExcludegameworkspacescriptEnumtaskmathtablestringroblox-coreroblox-networkingroblox-dataroblox-cloudroblox-oauthreferences/engine-overview.mdreferences/classes-reference.mdreferences/datatypes-reference.mdreferences/enums-reference.mdreferences/globals-reference.mdreferences/engine-library-yaml-files.mdreferences/datatype-yaml-files.mdtask.wait()wait()task.delay()delay()game:GetService()references/engine-overview.mdreferences/classes-reference.mdreferences/datatypes-reference.mdreferences/enums-reference.mdreferences/globals-reference.mdreferences/engine-library-yaml-files.mdtaskmathstringtableosutf8coroutinedebugbufferbit32vectorreferences/datatype-yaml-files.mdroblox-apiroblox-corewait()delay()taskpluginWorkspaceWorldRootWorkspace:Raycast(origin, direction, raycastParams)RaycastParamsEnum.RaycastFilterTypeRaycastResultTweenServiceTweenService:Create(instance, tweenInfo, propertyTable)TweenInfoEnum.EasingStyleEnum.EasingDirectionlocal Workspace = game:GetService("Workspace")
local params = RaycastParams.new()
params.FilterType = Enum.RaycastFilterType.Exclude
local cf = CFrame.lookAt(Vector3.new(0, 5, 10), Vector3.zero)gameRaycastParamsCFrameVector3Enum.RaycastFilterType.Exclude