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Use when asked to "build habit-forming products", "Hooked model", "trigger action reward investment", "create sticky behavior loops", or "design habit loops". Helps design products that form unprompted user habits. The Hooked Model (created by Nir Eyal) explains how products create habits through Trigger, Action, Variable Reward, and Investment.
npx skill4agent add wdavidturner/product-skills hooked-model| Pattern | What It Teaches |
|---|---|
| external-triggers-only | Products that rely only on notifications never form habits |
| action-too-hard | If the action requires effort, the habit loop breaks |
| predictable-rewards | Predictable rewards don't create craving; variable rewards do |
| no-investment | Without investment, users have no stake in returning |
| wrong-internal-trigger | Targeting the wrong emotion means the habit never sticks |
| Pattern | What It Teaches |
|---|---|
| dark-patterns-vs-ethical | Hooks should improve users' lives, not exploit them |
| rewards-of-the-tribe | Social validation is one of the most powerful variable rewards |
| rewards-of-the-hunt | The search for resources and information drives engagement |
| rewards-of-the-self | Personal mastery and completion drive intrinsic motivation |
| investment-loads-next-trigger | The best investments create reasons to come back |
| ability-before-motivation | Make the action easier before amplifying motivation |
| Pattern | What It Teaches |
|---|---|
| frequency-matters | Habits form faster with more frequent behaviors |
| vitamin-vs-painkiller | The best habit-forming products start as vitamins and become painkillers |
| manipulation-matrix | Use the matrix to evaluate whether your hook is ethical |
references/hooked-model-playbook.md