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AI-driven Game Development Studio using BMAD methodology. Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases with 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
npx skill4agent add akillness/skills-template bmad-gdsnpx skills add https://github.com/supercent-io/skills-template --skill bmad-gds| Command | Description |
|---|---|
| Facilitate a game brainstorming session with game-specific ideation techniques |
| Create an interactive game brief defining concept and core mechanics |
| Command | Description |
|---|---|
| Generate a Game Design Document: mechanics, systems, progression, implementation guidance |
| Create narrative documentation: story structure, character arcs, world-building |
| Command | Description |
|---|---|
| Generate project-context.md for consistent AI agent coordination |
| Produce scale-adaptive game architecture: engine, systems, networking, technical design |
| Initialize test framework architecture for Unity, Unreal, or Godot |
| Create comprehensive test scenarios covering gameplay, progression, and quality |
| Command | Description |
|---|---|
| Generate or update sprint-status.yaml from epic files |
| View sprint progress, surface risks, get next action recommendation |
| Create a dev-ready implementation story |
| Execute a dev story: implement tasks and tests |
| QA code review for stories flagged Ready for Review |
| Navigate major in-sprint course corrections |
| Facilitate retrospective after epic completion |
| Command | Description |
|---|---|
| Generate automated game tests for gameplay systems |
| Scaffold end-to-end testing infrastructure |
| Create a structured playtesting plan for user testing sessions |
| Design a performance testing strategy for profiling and optimization |
| Review test quality and coverage gaps |
| Command | Description |
|---|---|
| Rapid prototyping to validate mechanics without full planning overhead |
| Quick tech spec for simple, well-defined features or tasks |
| Flexible rapid implementation for game features |
| Analyze and document an existing game project |
| Agent | Role |
|---|---|
| Game concept, mechanics, GDD, narrative design, brainstorming |
| Technical architecture, system design, project context |
| Implementation, dev stories, code review |
| Sprint planning, story management, course corrections, retrospectives |
| Test framework, test design, automation, E2E, playtest, performance |
| Full-scope solo mode: quick prototype, quick spec, quick dev |
bmad-gds-brainstorm-gamebmad-gds-game-briefbmad-gds-gddbmad-gds-game-architecturebmad-gds-sprint-planningbmad-gds-dev-storybmad-gds-code-reviewbmad-gds-retrospective| Action | Command |
|---|---|
| Brainstorm game concept | |
| Create game brief | |
| Generate GDD | |
| Define architecture | |
| Plan sprint | |
| Check sprint status | |
| Create story | |
| Develop story | |
| Quick prototype | |