animate

Original🇺🇸 English
Translated

Add or fix motion. Honors MOTION_INTENSITY and loads the stack reference if opted in. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.

15installs
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NPX Install

npx skill4agent add educlopez/ui-craft animate

Tags

Translated version includes tags in frontmatter
<!-- AUTO-GENERATED. Do not edit here. Source: skills/ui-craft/ + commands/*.md. Regenerate with `node scripts/sync-harnesses.mjs`. -->
Context: this sub-skill is one lens of the broader
ui-craft
skill. If the
ui-craft
skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Add or fix animations in the target the user described. Load the
ui-craft
skill.
Step 1 — Decision Ladder: run the Decision Ladder from
references/animation.md
first. Anything that fails it gets removed, not improved.
Step 2 — Pick the library:
  • If user opted into a stack during Discovery → read
    references/stack.md
    . Use the matching section (Motion, GSAP, or Three.js). Never mix libraries on the same property.
  • Otherwise → CSS transitions /
    @keyframes
    /
    animation-timeline: view()
    only.
Step 3 — Apply motion budget:
ElementBudget
Color/opacity100-150ms
Small UI (tooltips, dropdowns)150-200ms
Medium UI (modals, panels)200-300ms
Large UI (page transitions, drawers)300-400ms
Exit ≈ 75% of entrance duration (shorter, same
ease-out
— or a flatter tail like
cubic-bezier(0.4, 0, 1, 1)
for a softer exit). Never
ease-in
on UI (see
references/animation.md
).
cubic-bezier(0.22, 1, 0.36, 1)
is a safe spring-like default.
Step 4 — Multi-stage sequences → read
references/animation-orchestration.md
. Stagger 30-80ms, not 200ms.
Step 5 — Respect the knobs:
  • MOTION_INTENSITY ≤ 3
    → hover states only, no entrances, no scroll-triggered.
  • MOTION_INTENSITY 4-7
    → standard entrances + hover, one scroll reveal max per section.
  • MOTION_INTENSITY 8+
    → scroll-linked, page transitions, magnetic cursor OK (still honor reduced-motion).
Output: edit code directly. After each file, print the Review Format table. Flag any animation you removed and why.