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All Skills

Total 39,252 skills

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Showing 12 of 39252 skills

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Tools & Utilitiest0dorakis/murmur

heartbeat-cron

Create and refine HEARTBEAT.md files for murmur — a CLI daemon that runs scheduled Claude prompts on a cron or interval schedule. Use this skill when the user wants to set up a recurring automated action (e.g., "monitor my GitHub issues", "check Hacker News for AI articles", "watch my endpoints", "send me a daily digest"). Guides the user through an interview, drafts the heartbeat prompt, tests it, and registers it with murmur's scheduler. Triggers: heartbeat, murmur, recurring task, scheduled action, cron, monitor, watch, automate, periodic check, scheduled prompt.

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7
Version Controladeonir/agents-skills

git-helpers

Git workflow helper for conventional commits, confidence-scored code review, and pull request management. Use when: committing changes, reviewing code, creating PRs, generating PR descriptions, analyzing diffs. Triggers on "commit", "review", "push", "create PR", "PR description", "summarize changes".

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7
DevOps & Cloud Servicesnikiforovall/claude-code-...

glab

Expert guidance for using the GitLab CLI (glab) to manage GitLab issues, merge requests, CI/CD pipelines, repositories, and other GitLab operations from the command line. Use this skill when the user needs to interact with GitLab resources or perform GitLab workflows.

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7
AI & Machine Learningtenequm/claude-plugins

skill-factory

Autonomous skill creation agent that analyzes requests, automatically selects the best creation method (documentation scraping via Skill_Seekers, manual TDD construction, or hybrid), ensures quality compliance with Anthropic best practices, and delivers production-ready skills without requiring user decision-making or navigation

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7
3 scripts/Attention
DevOps & Cloud Servicestenequm/claude-plugins

cloudflare-workers

Rapid development with Cloudflare Workers - build and deploy serverless applications on Cloudflare's global network. Use when building APIs, full-stack web apps, edge functions, background jobs, or real-time applications. Triggers on phrases like "cloudflare workers", "wrangler", "edge computing", "serverless cloudflare", "workers bindings", or files like wrangler.toml, worker.ts, worker.js.

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7
Backend Developmentmwguerra/claude-code-plug...

filament-docs

Reference FilamentPHP v4 documentation for patterns, methods, and implementation examples

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7
1 scripts/Attention
Code Qualitydimkinv/favorite-skills

reviewer-process

Run when the user asks for a review; use git CLI to list staged and unstaged changes, read GUIDELINES.md in this skill folder, produce a fix list, and offer to apply fixes after confirmation.

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7
Testing & QAvudovn/antigravity-kit

tdd-workflow

Test-Driven Development workflow principles. RED-GREEN-REFACTOR cycle.

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7
Uncategorizedthedivergentai/gd-agentic...

godot-camera-systems

Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system, look_ahead, drag_margin, camera_limits, camera_transition.

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7
Frontend Developmentacademind/ai-config

modern-best-practice-react-components

Build clean, modern React components that apply common best practices and avoid common pitfalls like unnecessary state management or useEffect usage

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7
Tools & Utilitiesthedivergentai/gd-agentic...

godot-multiplayer-networking

Expert blueprint for multiplayer networking (Among Us, Brawlhalla, Terraria) using Godot's high-level API covering RPCs, state synchronization, authoritative servers, client prediction, and lobby systems. Use when building online multiplayer, LAN co-op, or networked games. Keywords multiplayer, RPC, ENetMultiplayerPeer, MultiplayerSynchronizer, authority, client prediction, rollback.

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7
Mobile Developmentthedivergentai/gd-agentic...

godot-3d-world-building

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, WorldEnvironment setup, ProceduralSkyMaterial, and volumetric fog. Use when building 3D levels, modular tilesets, BSP-style geometry, or environmental effects. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, WorldEnvironment, Environment, Sky, ProceduralSkyMaterial, PanoramaSkyMaterial, fog_enabled, volumetric_fog_enabled.

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