Total 36,267 skills
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Expert blueprint for multiplayer networking (Among Us, Brawlhalla, Terraria) using Godot's high-level API covering RPCs, state synchronization, authoritative servers, client prediction, and lobby systems. Use when building online multiplayer, LAN co-op, or networked games. Keywords multiplayer, RPC, ENetMultiplayerPeer, MultiplayerSynchronizer, authority, client prediction, rollback.
Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, WorldEnvironment setup, ProceduralSkyMaterial, and volumetric fog. Use when building 3D levels, modular tilesets, BSP-style geometry, or environmental effects. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, WorldEnvironment, Environment, Sky, ProceduralSkyMaterial, PanoramaSkyMaterial, fog_enabled, volumetric_fog_enabled.
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, orthogonal projection, 3D to sprite conversion, performance optimization.
This skill provides comprehensive support for the writing process from ideation through revision. Use this skill when helping users write essays, articles, or creative pieces through interactive collaboration. The skill supports co-evolving outline and prose, voice-based input processing, multiple writing styles, and connection to the user's PKM system for enriched content.
Expert blueprint for real-time strategy games including unit selection (drag box, shift-add), command systems (move, attack, gather), pathfinding (NavigationAgent2D with RVO avoidance), fog of war (SubViewport mask shader), resource economy (gather/build loop), and AI opponents (behavior trees, utility AI). Use for base-building RTS or tactical combat games. Trigger keywords: RTS, unit_selection, command_system, fog_of_war, pathfinding_RVO, resource_economy, command_queue.
Create Obsidian-compatible Mermaid diagrams. Prefer square layouts (TB + subgraph LR), avoid markdown in labels. Use when creating flowcharts, sequence diagrams, or any Mermaid diagrams in markdown files.
Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and persistent flags. Use when building story-driven, choice-based, or dating sim games. Keywords visual novel, dialogue system, branching narrative, typewriter effect, rollback, bbcode, RichTextLabel.
Generate appropriate commit messages and maintain git log documentation. Use when preparing to commit changes, reviewing git history, or maintaining project change documentation. Provides commit message generation, git log maintenance, and quick command reference.
Comprehensive guide for building Django web applications following Django 5.2 standards and industry best practices. Use when developing Django projects, implementing models/views/templates, configuring settings, handling forms, ensuring security, or deploying Django applications.
RAG-specific best practices for LlamaIndex, ChromaDB, and Celery workers. Covers ingestion, retrieval, embeddings, and performance.
Rewrites text to be clearer, simpler, and more engaging using Scott Adams' writing principles and persuasive techniques. Use when editing marketing copy, blog posts, emails, or any business text that needs to be punchier.
Pandas for time series analysis, OrcaFlex results processing, and marine engineering data workflows