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All Skills

Total 50,312 skills

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Showing 12 of 50312 skills

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Frontend Developmentwebflow/webflow-skills

flowkit-naming

Apply Flowkit CSS naming system in Webflow. Use when creating classes, auditing existing naming, or building new components following Flowkit conventions. Flowkit is Webflow's official CSS framework with utility-first approach.

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3
AI & Machine Learninggoogle-gemini/gemini-skil...

gemini-interactions-api

Use this skill when writing code that calls the Gemini API for text generation, multi-turn chat, multimodal understanding, image generation, streaming responses, background research tasks, function calling, structured output, or migrating from the old generateContent API. This skill covers the Interactions API, the recommended way to use Gemini models and agents in Python and TypeScript.

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3
AI & Machine Learningkrzysztofsurdy/code-virtu...

agentic-rules-writer

Generate a rules file for any AI coding agent. Interactive setup that scans installed skills, asks about workflow preferences, and writes a tailored instruction file for Claude Code, Cursor, Windsurf, Copilot, Gemini, Roo Code, or Amp. Supports global (user-level), project team-shared, and project dev-specific scopes.

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3
Product & Designthedivergentai/gd-agentic...

godot-genre-metroidvania

Expert blueprint for Metroidvanias including ability-gated exploration (locks/keys), interconnected world design (backtracking with shortcuts), persistent state tracking (collectibles, boss defeats), room transitions (seamless loading), map systems (grid-based revelation), and ability versatility (combat + traversal). Use for exploration platformers or action-adventure games. Trigger keywords: metroidvania, ability_gating, interconnected_world, backtracking, map_system, persistent_state, room_transition, soft_locks.

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3
Backend Developmentopenzeppelin/openzeppelin...

setup-solidity-contracts

Set up a Solidity smart contract project with OpenZeppelin Contracts. Use when users need to: (1) create a new Hardhat or Foundry project, (2) install OpenZeppelin Contracts dependencies for Solidity, (3) configure remappings for Foundry, or (4) understand Solidity import conventions for OpenZeppelin.

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3
Frontend Developmentthedivergentai/gd-agentic...

godot-animation-player

Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.

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3
Backend Developmentopenzeppelin/openzeppelin...

setup-stellar-contracts

Set up a Stellar/Soroban smart contract project with OpenZeppelin Contracts for Stellar. Use when users need to: (1) install Stellar CLI and Rust toolchain for Soroban, (2) create a new Soroban project, (3) add OpenZeppelin Stellar dependencies to Cargo.toml, or (4) understand Soroban import conventions and contract patterns for OpenZeppelin.

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3
Tools & Utilitiesalirezarezvani/claude-ski...

extract

Turn a proven pattern or debugging solution into a standalone reusable skill with SKILL.md, reference docs, and examples.

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3
Testing & QAalirezarezvani/claude-ski...

coverage

Analyze test coverage gaps. Use when user says "test coverage", "what's not tested", "coverage gaps", "missing tests", "coverage report", or "what needs testing".

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3
Automationalphaonedev/openclaw-grap...

clawflows

OpenClaw workflow automation: multi-step task chains, conditional logic, triggers, schedule

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3
Backend Developmentalphaonedev/openclaw-grap...

cs-networks

Networks: TCP/IP, HTTP/2/3, TLS 1.3, DNS, BGP, WebSockets, QUIC, socket programming

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3
Frontend Developmentopenai/skills

winui-app

Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.

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