Total 46,950 skills
Showing 12 of 46950 skills
Technical research methodology using Context7, Exa, and Sequential Thinking for documentation, best practices, and complex investigations.
Writes behavior-focused tests using Testing Trophy model with real dependencies. Use when writing tests, choosing test types, or avoiding anti-patterns like testing mocks.
Enforces precise, minimal design for dashboards and admin interfaces. Use when building SaaS UIs, data-heavy interfaces, or any product needing Jony Ive-level craft.
Write effective tests for code quality and reliability. Use when implementing features, fixing bugs, or improving coverage. Covers unit, integration, and E2E testing.
Choose and implement iOS architecture patterns (MVVM, TCA, Clean Architecture) based on feature complexity. Use when designing architecture for new features or refactoring existing code.
Must always be enabled when writing/reviewing TypeScript code.
TanStack Pacer for rate limiting, throttling, debouncing, and async queuing. Use when controlling execution frequency, managing API rate limits, debouncing user input, or queuing async tasks. Use for pacer, throttle, debounce, rate-limit, queue, async-throttle, rate-limiting.
Break down complex tasks into atomic, actionable goals with clear dependencies and success criteria. Use this skill when you need to plan multi-step projects, coordinate agents, or decompose complex user requests into manageable sub-tasks.
Hono 4.x web framework patterns. Use when building APIs, middleware, routing, or server-side applications. Covers multi-runtime support (Node, Bun, Cloudflare Workers), validation, CORS, and error handling.
World-class UI design expertise combining the precision of Jony Ive's Apple work, the systems thinking of Figma's design philosophy, and the accessibility obsession of Inclusive Design principles. UI design is the craft of making interfaces that users don't notice - because they just work. Great UI isn't about making things pretty. It's about making the right thing obvious and the wrong thing impossible. Every pixel, every animation, every spacing decision either helps the user or hurts them. The best UI designers are invisible - users accomplish their goals without ever thinking about the interface. Use when "ui design, visual design, interface design, component, design system, figma, sketch, color, typography, spacing, layout, animation, motion, responsive, mobile design, button, form design, card, modal, navigation, icon, ui, design, visual, interface, components, design-system, figma, accessibility" mentioned.
Build and maintain design systems. Use when creating component libraries, design tokens, or style guides. Covers atomic design and tokens.
Creates plugins (skills and MCPs) by guiding through the authoring process. Use when users want to create or update (1) skills that extend Claude's capabilities with specialized knowledge and workflows, or (2) MCPs (Model Context Protocol servers) that provide tools for Claude Desktop.