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Unity async and coroutine correctness patterns. Catches common mistakes with Awaitable double-await, missing cancellation tokens, thread context after BackgroundThreadAsync, coroutine error swallowing, batch mode WaitForEndOfFrame, and Addressables handle leaks. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.
Export trade history and tax calculations in formats compatible with Koinly, CoinTracker, CoinLedger, TokenTax, and IRS Form 8949
Static site generators, documentation platforms, and deployment workflows for technical documentation
Chatfuel integration. Manage data, records, and automate workflows. Use when the user wants to interact with Chatfuel data.
Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.
Unity New Input System correctness patterns. Catches common mistakes with action reading (triggered vs IsPressed vs WasPressedThisFrame), action map switching, rebinding persistence, InputValue lifetime, PassThrough vs Value, local multiplayer device assignment, and control scheme auto-switching. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.
Use markdown.new to fetch web content, convert files, and crawl sites as clean Markdown instead of raw HTML. Trigger this skill whenever you need to read a webpage, fetch URL content, convert a document (PDF, DOCX, XLSX, images, etc.), or crawl a website. This includes any task involving summarizing web pages, extracting content from URLs, ingesting documents, researching topics online, or gathering information from websites. If you're about to fetch HTML from a URL, use markdown.new instead — it returns clean Markdown with 80% fewer tokens.
When the user wants to optimize hotel room inventory, manage rate strategies, or improve revenue management. Also use when the user mentions "hotel revenue management," "room allocation," "yield management," "dynamic pricing," "overbooking optimization," "distribution channel management," or "hotel capacity planning." For tour operations, see tour-operations. For hospitality procurement, see hospitality-procurement.
Cross-engine design pattern comparison for game development including ECS, state machines, networking, and common architectures
Jito bundle submission for MEV protection on Solana — bundle building, tip strategies, block engine endpoints, and landing rate optimization
Professional trading charts including candlesticks, equity curves, drawdowns, correlation heatmaps, and return distributions
Hot-reload Go apps with cosmtrek/air during development. Use when setting up dev workflows for Go HTTP servers, configuring .air.toml, or debugging hot-reload issues with SQLite, port binding, or file watchers.