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All Skills

Total 35,439 skills

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Showing 12 of 35439 skills

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Automationmodo123/skills

hello-world

Use this skill to respond to the user when they enter the phrase "hello world"

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6
1 scripts/Checked
Marketing & Growthdengineproblem/agents-mon...

sales-operations

Эксперт Sales Ops. Используй для процессов продаж, CRM, forecasting и sales analytics.

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6
AI & Machine Learningparcadei/continuous-claud...

braintrust-tracing

Braintrust tracing for Claude Code - hook architecture, sub-agent correlation, debugging

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6
Tools & Utilitiest0dorakis/murmur

heartbeat-cron

Create and refine HEARTBEAT.md files for murmur — a CLI daemon that runs scheduled Claude prompts on a cron or interval schedule. Use this skill when the user wants to set up a recurring automated action (e.g., "monitor my GitHub issues", "check Hacker News for AI articles", "watch my endpoints", "send me a daily digest"). Guides the user through an interview, drafts the heartbeat prompt, tests it, and registers it with murmur's scheduler. Triggers: heartbeat, murmur, recurring task, scheduled action, cron, monitor, watch, automate, periodic check, scheduled prompt.

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6
DevOps & Cloud Servicesnikiforovall/claude-code-...

glab

Expert guidance for using the GitLab CLI (glab) to manage GitLab issues, merge requests, CI/CD pipelines, repositories, and other GitLab operations from the command line. Use this skill when the user needs to interact with GitLab resources or perform GitLab workflows.

🇺🇸|EnglishTranslated
6
Document Processingeveryinc/compound-enginee...

document-review

This skill should be used to refine brainstorm or plan documents before proceeding to the next workflow step. It applies when a brainstorm or plan document exists and the user wants to improve it.

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6
Frontend Developmentncklrs/startup-os-skills

remotion-animation

Generates animation configurations for Remotion including spring configs, interpolations, easing functions, and timing logic. Focuses ONLY on animation parameters, NOT component implementation. Use when defining animation behavior or when asked to "configure animations", "setup spring configs", "define easing curves".

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6
Project Managementtenequm/claude-plugins

founder-playbook

Decision validation and thinking frameworks for startup founders. Use when you need to pressure-test a decision, validate your next steps, think through strategic options, or sanity-check your approach. Triggers on phrases like "should I", "help me think through", "is this the right move", "validate my thinking", "what am I missing". Covers fundraising, customer development, runway management, prioritization, and crypto/web3 founder challenges.

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6
Backend Developmenttenequm/claude-plugins

foundry-solidity

Build and test Solidity smart contracts with Foundry toolkit. Use when developing Ethereum contracts, writing Forge tests, deploying with scripts, or debugging with Cast/Anvil. Triggers on Foundry commands (forge, cast, anvil), Solidity testing, smart contract development, or files like foundry.toml, *.t.sol, *.s.sol.

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6
Backend Developmentmwguerra/claude-code-plug...

filament-docs

Reference FilamentPHP v4 documentation for patterns, methods, and implementation examples

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6
1 scripts/Attention
Security & Compliancetenequm/claude-plugins

solana-security

Audit Solana programs (Anchor or native Rust) for security vulnerabilities. Use when reviewing smart contract security, finding exploits, analyzing attack vectors, performing security assessments, or when explicitly asked to audit, review security, check for bugs, or find vulnerabilities in Solana programs.

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6
Uncategorizedthedivergentai/gd-agentic...

godot-composition

Expert architectural standards for building scalable Godot GAMES (RPGs, Platformers, Shooters) using the Composition pattern (Entity-Component). Use when designing player controllers, NPCs, enemies, weapons, or complex gameplay systems. Enforces "Has-A" relationships for game entities. Trigger keywords: Entity-Component, ECS, Gameplay, Actors, NPCs, Enemies, Weapons, Hitboxes, Game Loop, Level Design.

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