Total 50,473 skills
Showing 12 of 50473 skills
Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues, or need to choose between channels and mutexes.
Package an existing talking-head / interview / podcast video by layering timed, designed GRAPHIC OVERLAY cards onto the playing video — titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript. The source video plays in full; the agent designs and writes each card's HTML in conversation, then renders to MP4 via hyperframes. Use when the user asks for graphic overlays, on-screen graphics / lower-thirds / data callouts / kinetic titles on a video, "package / dress up my video", "add overlay cards / graphic cards", or AI-composed graphic packaging of an existing video. NOT for plain subtitles (→ embedded-captions) or building a video from scratch (→ the creation workflows); when unsure overlays-vs-captions, see /hyperframes-read-first.
Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code, reviewing or refactoring, choosing between naming alternatives (New vs NewTypeName, isConnected vs connected, ErrNotFound vs NotFoundError, StatusReady vs StatusUnknown at iota 0), debating Go package names (utils/helpers anti-patterns), or asking about Go naming best practices. Also trigger when the user mentions MixedCaps vs snake_case, ALL_CAPS constants, Get-prefix on getters, or error string casing. Do NOT use for general Go implementation questions that don't involve naming decisions.
Idiomatic context.Context usage in Golang — creation, propagation, cancellation, timeouts, deadlines, context values, and cross-service tracing. Apply when working with context.Context in any Go code.
Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
Comprehensive guide for Go database access. Covers parameterized queries, struct scanning, NULLable column handling, error patterns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context propagation, and migration tooling. Use this skill whenever writing, reviewing, or debugging Golang code that interacts with PostgreSQL, MariaDB, MySQL, or SQLite. Also triggers for database testing or any question about database/sql, sqlx, pgx, or SQL queries in Golang. This skill explicitly does NOT generate database schemas or migration SQL.
Comprehensive documentation guide for Golang projects, covering godoc comments, README, CONTRIBUTING, CHANGELOG, Go Playground, Example tests, API docs, and llms.txt. Use when writing or reviewing doc comments, documentation, adding code examples, setting up doc sites, or discussing documentation best practices. Triggers for both libraries and applications/CLIs.
Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use whenever writing or reviewing Go code that involves nil-prone types (pointers, interfaces, maps, slices, channels), numeric conversions, resource lifecycle (defer in loops), or defensive copying. Also triggers on questions about nil panics, append aliasing, map concurrent access, float comparison, or zero-value design.
Provides a guide for setting up Golang project layouts and workspaces. Use this whenever starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, or deciding on directory structure. Apply this for any Go project initialization or restructuring work.
Continuously modernize Golang code to use the latest language features, standard library improvements, and idiomatic patterns. Use this skill whenever writing, reviewing, or refactoring Go code to ensure it leverages modern Go idioms. Also use when the user asks about Go upgrades, migration, modernization, deprecation, or when modernize linter reports issues. Also covers tooling modernization: linters, SAST, AI-powered code review in CI, and modern development practices. Trigger this skill proactively when you notice old-style Go patterns that have modern replacements.
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Provides linting best practices and golangci-lint configuration for Go projects. Covers running linters, configuring .golangci.yml, suppressing warnings with nolint directives, interpreting lint output, and managing linter settings. Use this skill whenever the user runs linters, configures golangci-lint, asks about lint warnings or suppressions, sets up code quality tooling, or asks which linters to enable for a Go project. Also use when the user mentions golangci-lint, go vet, staticcheck, revive, or any Go linting tool.