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All Skills

Total 50,888 skills

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Showing 12 of 50888 skills

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Frontend Developmentjezweb/claude-skills

tiptap

Build rich text editors with Tiptap - headless editor framework with React and Tailwind v4. Covers SSR-safe setup, image uploads, prose styling, and collaborative editing. Use when creating blog editors, comment systems, or Notion-like apps, or troubleshooting SSR hydration errors, typography issues, or image upload problems.

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20
2 scripts/Checked
AI & Machine Learningjezweb/claude-skills

google-gemini-api

Integrate Gemini API with @google/genai SDK (NOT deprecated @google/generative-ai). Text generation, multimodal (images/video/audio/PDFs), function calling, thinking mode, streaming. 1M input tokens. Prevents 14 documented errors. Use when: Gemini integration, multimodal AI, reasoning with thinking mode. Troubleshoot: SDK deprecation, model not found, context window, function calling errors, streaming corruption, safety settings, rate limits.

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20
15 scripts/Attention
Testing & QAjeffallan/claude-skills

playwright-expert

Use when writing E2E tests with Playwright, setting up test infrastructure, or debugging flaky browser tests. Invoke for browser automation, E2E tests, Page Object Model, test flakiness, visual testing.

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20
Testing & QAaffaan-m/everything-claud...

golang-testing

Go testing patterns including table-driven tests, subtests, benchmarks, fuzzing, and test coverage. Follows TDD methodology with idiomatic Go practices.

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20
Testing & QApayloadcms/payload

triage-ci-flake

Use when CI tests fail on main branch after PR merge, or when investigating flaky test failures in CI environments

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20
Tools & Utilitieswhq25/agent-canvas

agent-canvas

Draw diagrams, flowcharts, and visualizations on an Excalidraw canvas. Use when the user asks to draw, visualize, create diagrams, or sketch ideas.

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20
AI & Machine Learningaiskillstore/marketplace

hook-development

This skill should be used when the user asks to "create a hook", "add a PreToolUse/PostToolUse/Stop hook", "validate tool use", "implement prompt-based hooks", "use ${CLAUDE_PLUGIN_ROOT}", "set up event-driven automation", "block dangerous commands", or mentions hook events (PreToolUse, PostToolUse, Stop, SubagentStop, SessionStart, SessionEnd, UserPromptSubmit, PreCompact, Notification). Provides comprehensive guidance for creating and implementing Claude Code plugin hooks with focus on advanced prompt-based hooks API.

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20
6 scripts/Attention
Version Controlopenai/skills

yeet

Use only when the user explicitly asks to stage, commit, push, and open a GitHub pull request in one flow using the GitHub CLI (`gh`).

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20
Tools & Utilitiesintellectronica/agent-ski...

todoist-api

This skill provides instructions for interacting with Todoist using the td CLI tool. It covers CRUD operations for tasks/projects/sections/labels/comments, and requires confirmation before destructive actions. Use this skill when the user wants to read, create, update, or delete Todoist data.

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20
AI & Machine Learningyeachan-heo/oh-my-claudec...

ralplan

Iterative planning with Planner, Architect, and Critic until consensus

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20
Documentation & Writingmodu-ai/moai-adk

moai-docs-generation

Documentation generation patterns for technical specs, API docs, user guides, and knowledge bases using real tools like Sphinx, MkDocs, TypeDoc, and Nextra. Use when creating docs from code, building doc sites, or automating documentation workflows.

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20
Product & Designomer-metin/skills-for-ant...

3d-modeling

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

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