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All Skills

Total 39,902 skills

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Showing 12 of 39902 skills

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Frontend Developmentvtexdocs/ai-skills

faststore-state-management

Apply when deciding, designing, or implementing client-side state with FastStore SDK hooks like useCart, useSession, or useSearch. Covers cart manipulation, session handling, faceted search, and analytics event tracking from @faststore/sdk. Use for any interactive ecommerce feature that relies on FastStore's built-in state management.

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3
Frontend Developmentvtexdocs/ai-skills

faststore-theming

Apply when deciding, designing, or implementing FastStore theme customizations in src/themes/ or working with design tokens and SCSS variables. Covers global tokens, local component tokens, Sass variables, CSS custom properties, and Brandless architecture. Use for any visual customization of FastStore storefronts that does not require component overrides.

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Project Managementopen-horizon-labs/repo-na...

record

Record a business artifact (.oh/ metis, signal, guardrail, or outcome update). Use when capturing learnings, measurements, constraints, or updating outcome status.

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3
Frontend Developmentvtexdocs/ai-skills

headless-checkout-proxy

Apply when implementing cart, checkout, or order placement logic proxied through a BFF for headless VTEX storefronts. Covers OrderForm lifecycle, cart creation, item management, profile/shipping/payment attachments, orderFormId management, and secure checkout flows. Use for any headless frontend that needs to proxy VTEX Checkout API calls through a server-side layer with proper session cookie handling.

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3
Tools & Utilitieston-connect/kit

ton-cli

Call TON MCP tools directly from the command line. Use when you want to query wallet info, check balances, send transactions, or run any TON wallet tool without starting an MCP server session. Works via `npx @ton/mcp@alpha <tool_name> [--arg value ...]`.

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3
Backend Developmentvtexdocs/ai-skills

payment-idempotency

Apply when implementing idempotency logic in payment connector code or handling duplicate payment requests. Covers paymentId as idempotency key, payment state machine transitions, retry semantics for cancellation and refund operations, and requestId handling. Use for preventing duplicate charges and ensuring correct Gateway retry behavior across Create Payment, Cancel, Capture, and Refund endpoints.

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3
Frontend Developmentvtexdocs/ai-skills

faststore-overrides

Apply when deciding, designing, or implementing FastStore component overrides in src/components/overrides/. Covers getOverriddenSection API, component replacement, props overriding, and custom section creation. Use for any FastStore storefront customization beyond theming that requires changing component behavior or structure.

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3
Backend Developmentvtexdocs/ai-skills

vtex-io-graphql-api

Apply when working with GraphQL schema files in graphql/ or implementing resolvers in node/resolvers/ for VTEX IO apps. Covers schema.graphql definitions, @cacheControl and @auth directives, custom type definitions, and resolver registration in the Service class. Use for exposing data through GraphQL queries and mutations with proper cache control and authentication enforcement.

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3
Platform Serviceston-connect/kit

ton-nfts

View and transfer NFTs on the TON blockchain. Use when the user wants to see their NFTs, list collectibles, check NFT details, send an NFT, or transfer an NFT to someone.

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3
Platform Serviceston-connect/kit

ton-xstocks

Buy or sell Backed xStocks (tokenized equities, e.g. TSLAx) on TON using jetton addresses from the xStocks API and TON MCP swap tools. Use when the user asks for xStocks, xStock, TSLAx, stock tokens on TON, or buying/selling equity jettons via Omniston.

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3
Platform Serviceston-connect/kit

ton-send

Send TON or jettons (tokens) to an address or TON DNS domain. Use when the user wants to send TON, transfer tokens, send jettons, pay someone, send funds to a .ton or .t.me domain, or transfer assets on the TON blockchain.

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3
Tools & Utilitiesjasonjgardner/blockbench-...

blockbench-pbr-materials

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

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