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AI Agent Skills Directory with categorization, English/Chinese translation, and script security checks.

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All Skills

Total 41,201 skills

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Showing 12 of 41201 skills

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Tools & Utilitiesparallel-web/parallel-age...

setup

Set up the Parallel plugin (install CLI)

🇺🇸|EnglishTranslated
3
DevOps & Cloud Servicesopenhands/skills

datadog

Query and analyze Datadog logs, metrics, APM traces, and monitors using the Datadog API. Use when debugging production issues, monitoring application performance, or investigating alerts.

🇺🇸|EnglishTranslated
3
DevOps & Cloud Servicesborghei/claude-skills

release-manager

Automates release management with changelog generation, semantic versioning, and release readiness checks. Use when preparing releases, generating changelogs, bumping versions, or validating release candidates.

🇺🇸|EnglishTranslated
3
3 scripts/Attention
Uncategorizedthedivergentai/gd-agentic...

godot-rpg-stats

Expert blueprint for RPG stat systems (attributes, leveling, modifiers, damage formulas) using Resource-based stats, stackable modifiers, and derived stat calculations. Use when implementing character progression OR equipment/buff systems. Keywords stats, attributes, leveling, modifiers, CharacterStats, derived stats, damage calculation, XP.

🇺🇸|EnglishTranslated
3
Code Qualityj5ik2o/okite-ai

custom-linter-creator

Skill for creating custom lint rules by leveraging the existing linter ecosystems of various programming languages. This is a linter designed for AI Agents rather than humans, and its error messages function as correction instruction prompts for AI. Create custom rules in the `lints/` directory using standard methods for each language, including Rust (dylint), TypeScript/JavaScript (ESLint), Python (pylint), Go (golangci-lint), etc. Use this skill in the following scenarios: (1) When you want AI to enforce project-specific coding rules; (2) When you want to create lint rules that output AI-readable correction instructions when violations occur; (3) When you want to enforce naming conventions, structural patterns, and consistency rules through AI-driven linting. Triggers: "Create a linter rule", "Add a lint rule", "Enforce this pattern", "AI linter", "Custom lint", "Code rules", "Naming rules", "Structural rules", "create a linter rule", "add a lint rule", "enforce this pattern", "AI linter".

🇨🇳|ChineseTranslated
3
Uncategorizedthedivergentai/gd-agentic...

godot-genre-rhythm

Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.

🇺🇸|EnglishTranslated
3
Uncategorizedthedivergentai/gd-agentic...

godot-physics-3d

Expert patterns for Godot 3D physics (Jolt/PhysX), including Ragdolls, PhysicalBones, Joint3D constraints, RayCasting optimizations, and collision layers. Use for rigid body simulations, character physics, or complex interactions. Trigger keywords: RigidBody3D, PhysicalBone3D, Jolt, Ragdoll, Skeleton3D, Joint3D, PinJoint3D, HingeJoint3D, Generic6DOFJoint3D, RayCast3D, PhysicsDirectSpaceState3D.

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3
Uncategorizedthedivergentai/gd-agentic...

godot-genre-romance

Expert blueprint for romance games and dating sims (Tokimeki Memorial, Monster Prom, Persona social links) focusing on affection systems, multi-stat relationships, dated events, and route branching. Use when building relationship-centric games, social simulations, or otome games. Keywords romance, dating sim, affection system, relationship stats, date events, character routes, love interest.

🇺🇸|EnglishTranslated
3
Uncategorizedthedivergentai/gd-agentic...

godot-turn-system

Expert blueprint for turn-based combat with turn order, action points, phase management, and timeline systems for strategy/RPG games. Covers speed-based initiative, interrupts, and simultaneous turns. Use when implementing turn-based combat OR tactical systems. Keywords turn-based, initiative, action points, phase, round, turn order, combat.

🇺🇸|EnglishTranslated
3
AI & Machine Learningavifenesh/agentsys

enhance-skills

Use when reviewing SKILL.md files for structure and trigger quality.

🇺🇸|EnglishTranslated
3
Data Processingdkyazzentwatwa/chatgpt-sk...

statistical-analyzer

Perform statistical hypothesis testing, regression analysis, ANOVA, and t-tests with plain-English interpretations and visualizations.

🇺🇸|EnglishTranslated
3
1 scripts/Checked
Frontend Developmentborghei/claude-skills

design-system-lead

Expert design systems leadership covering component libraries, design tokens, documentation, and design-development collaboration.

🇺🇸|EnglishTranslated
3
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