Total 50,658 skills, Backend Development has 4148 skills
Showing 12 of 4148 skills
Use when creating, modifying, or removing API endpoints on a Datex Studio branch. Covers the full lifecycle: requirements, prerequisite creation (datasources, flows), endpoint wiring, and verification. Trigger for: "create an endpoint", "expose this flow as an API", "add an API for X", "modify endpoint", "remove endpoint", "change endpoint alias", "create an API that does X".
Create a new sequentially numbered database migration with up/down SQL files
API Design Reviewer
WooCommerce store development workflow covering store setup, payment integration, shipping configuration, customization, and WordPress 7.0 features: AI connectors, DataViews, and collaboration tools.
Idiomatic Go design patterns: functional options, builder, factory, strategy, middleware chain, pub/sub, and other patterns adapted for Go's type system. Use when: "design pattern", "functional options", "builder pattern", "factory pattern", "strategy pattern", "middleware chain", "option pattern", "how to structure this". Do NOT use for: interface design principles (use go-interface-design), package layout (use go-architecture-review), or concurrency patterns (use go-concurrency-review).
Use this skill when working with Unreal Engine async operations, threading, parallel execution, or concurrency. Also use when the user mentions 'FRunnable', 'FAsyncTask', 'TaskGraph', 'UE::Tasks', 'ParallelFor', 'TFuture', 'TPromise', 'Async()', 'thread safety', 'FCriticalSection', 'FRWLock', 'background thread', 'game thread dispatch', or 'thread pool'. For networking async (RPCs, replication), see ue-networking-replication. For asset streaming, see ue-data-assets-tables.
Use when writing Unreal Engine C++ code involving UPROPERTY, UFUNCTION, UCLASS, TArray, TMap, delegates, FString, garbage collection, or smart pointers. Also use when the user asks about "UE C++", USTRUCT, UENUM, FName, FText, TObjectPtr, TWeakObjectPtr, UObject lifetime, UE_LOG, or UE subsystems. For module build configuration, see ue-module-build-system. For Actor/Component architecture, see ue-actor-component-architecture.
Adding or changing routes in `apps/api`. One source of truth (`defineApiEndpoint` + a Zod schema) becomes an HTTP endpoint, an OpenAPI operation, an MCP tool, and a TS SDK method — descriptions and contracts must be written with all four readers in mind.
ClickHouse queries, Goose migrations, chdb test schema, Weaviate collections/migrations, or telemetry storage paths.
Create WhatsApp message templates, submit for Meta approval, and send template messages with variables.
Backend architecture principles, layering, error handling, logging patterns for NestJS. Use when designing NestJS modules, writing service logic, structuring error handling, or setting up structured logging.
Set up the Paystack API client, environment variables, and TypeScript helpers for server-side payment integration. Use this skill whenever starting a new Paystack integration, configuring API keys, creating a reusable fetch wrapper for the Paystack REST API, or setting up the foundation for any Paystack feature. Also use when you see errors related to missing PAYSTACK_SECRET_KEY, authentication failures, or need to understand Paystack's base URL, response format, pagination, currencies, or amount subunit conversion.