Total 55,624 skills, AI & Machine Learning has 9242 skills
Showing 12 of 9242 skills
The meta skill. Turn any raw feature into a properly-skilled, tested, resolvable unit of agent capability. Cross-modal eval is the recommended Phase 3 quality gate: 3 frontier models from different providers critique the output, you iterate to quality, THEN write tests that lock in the proven-good behavior.
MCP server providing local-first document management with AI-powered semantic search, hybrid vector search, and intelligent chunking using Orama and Gemini
Control Home Assistant smart home devices through AI assistants using the Model Context Protocol
Use the data.gouv.fr MCP server to search, explore, and analyze French Open Data datasets through AI chatbots
Integrate Anki spaced repetition flashcards with AI assistants through Model Context Protocol for study sessions, deck management, and card creation
Discover, explore, and learn about MCP (Model Context Protocol) servers from a curated list of 6000+ implementations across 30+ categories
HuggingFace hf CLI: search/download/upload models, datasets.
Self-improving agent toolkit — forge runtime tools, adapt personality traits, manage skills dynamically, compose multi-step workflows, and self-evaluate performance with bounded autonomy.
Run provider-agnostic live voice conversations with VAD, silence boundaries, wake-word gating, STT, and TTS through the AgentOS speech runtime.
Gate every generation through a brand policy file.
Use when the user asks "what predefined metrics are available", "which built-in metrics should I use", "what does CSAT measure", "how does hallucination detection work", "what's the difference between Interruption Score and AI Interrupting User", "which metrics are free", "which metrics need audio", "configure silence threshold", "set up sentiment metric", or any question about Cekura's out-of-the-box metrics. Covers the full catalog of predefined metrics — what each does, costs, constraints, configuration options, and when to use each one.
Use when generating a non-interactive cutscene clip — opening scene, story beat, character intro, ending. Locks the look with a reference image, image-to-videos a 5-10s shot, optionally adds TTS dialogue, and wires it as a VideoStreamPlayer that fades in/out. Trigger on "cutscene", "intro cinematic", "opening scene", "ending cinematic", "story beat video", "character intro video", "in-engine cinematic", "non-playable scene".